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Will Mr. Fairplay nuke the grid?

blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
04-14-2005 12:26
From: someone

Meanwhile, members of the SL community are waiting for the other shoe to drop. One Song[Mr. Fairplay] has long been known to script “nukes” capable of taking simulators off line, and he is also believed to have scripted devices capable of transporting these weapons across sim borders. He has often boasted that he could take the entire mainland offline. Will he attempt some such exercise now?



http://www.dragonscoveherald.com/blog/index.php?p=771#more-771
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Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
Jack Digeridoo
machinimaniac
Join date: 29 Jul 2003
Posts: 1,170
04-14-2005 12:47
The more nuking the better IMO because they'll get banned sooner and then they won't be able to rip people off. What a bunch of meanies!

It's pretty easy to nuke a sim though. Anyone can do it by mistake on their first day. It takes no more prowess than holding down control-R to crash a web site. Ohhhh, tough one, guys.
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If you'll excuse me, it's, it's time to make the world safe for democracy.
Kris Ritter
paradoxical embolism
Join date: 31 Oct 2003
Posts: 6,627
04-14-2005 13:01
yeah. it really isn't hard to crash a sim. or several. or all of em.
Reitsuki Kojima
Witchhunter
Join date: 27 Jan 2004
Posts: 5,328
04-14-2005 13:59
What Kris said... Almost anyone I know who scripts much beyond the basics could probably take down a large chunk (if not all) of the mainland. It's really not that hard.
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I am myself indifferent honest; but yet I could accuse me of such things that it were better my mother had not borne me: I am very proud, revengeful, ambitious, with more offenses at my beck than I have thoughts to put them in, imagination to give them shape, or time to act them in. What should such fellows as I do crawling between earth and heaven? We are arrant knaves, all; believe none of us.
Essence Lumin
.
Join date: 24 Oct 2003
Posts: 806
04-15-2005 18:03
Last night I was building with my av just across the sim line because my land is in the very corner of the sim. It seemed I would crash the adjacent sim every time I simply changed the dimensions on a cube.
Siggy Romulus
DILLIGAF
Join date: 22 Sep 2003
Posts: 5,711
04-15-2005 18:20
Agree with Kris - it aint hard... When Surreal and Ferran wanted to reboot Chaos I crashed it for them in under 3 seconds.

Siggy.
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From: Jesse Linden
I, for one, am highly un-helped by this thread
blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
04-15-2005 18:26
Taking down the grid requires replication or it requires a bomb planted in every sim, ready to detonated.

Nuking one or even a handful of sims is easy, nuking the whole grid requires sending out objects in random directions replicating many times to avoid non-scripted / non rezzable areas.

If replication was properly throttled, this would not be a threat.
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
Cyanide Leviathan
Xtreme Loser Squad
Join date: 12 Jun 2003
Posts: 408
04-15-2005 18:28
Hey guys, want to go for a ride in my OLDsmobile?
blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
04-15-2005 18:32
(bored look)
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
Reitsuki Kojima
Witchhunter
Join date: 27 Jan 2004
Posts: 5,328
04-15-2005 18:52
From: blaze Spinnaker
Taking down the grid requires replication or it requires a bomb planted in every sim, ready to detonated.

Nuking one or even a handful of sims is easy, nuking the whole grid requires sending out objects in random directions replicating many times to avoid non-scripted / non rezzable areas.

If replication was properly throttled, this would not be a threat.


Nah.

First of all, you can't actually throttle... well... much of anything in SL. Everything they have tried to throttle, scripters can get around. I don't forsee this changing in the future, because to do otherwise would begin the gradual process of horribly crippling LSL.

So, no, you can't use this as ammunition for that crusade. I thought that died... Alas, alas...

But beyond that, you could take down probably 9/10ths of the sims without using any replication features at all, WITHOUT having to go to every sim to manually plant bombs (Which, I might add, even in and of itself would NOT be that much of a chore if someone wanted to 'go out with a bang'... Since I assure you, they would only get one shot at it.)...
_____________________
I am myself indifferent honest; but yet I could accuse me of such things that it were better my mother had not borne me: I am very proud, revengeful, ambitious, with more offenses at my beck than I have thoughts to put them in, imagination to give them shape, or time to act them in. What should such fellows as I do crawling between earth and heaven? We are arrant knaves, all; believe none of us.
blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
04-15-2005 19:12
There are many different types of solutions to throttle replication. But that's a seperate discussion.

Well, I suppose you could also calculate waypoints. You'd have to be pretty dedicated to do that though, and I don't really see someone that irresponsible being that dedicated.
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
Renault Clio
Registered User
Join date: 26 Aug 2004
Posts: 130
04-16-2005 06:11
Funny, One Song was the biggest cry baby ever in SL, judging from the rivers he cried while he was our neighbor. And now here we hear that he's being a tremedous asshole by threatening to take the whole game down. :rolleyes:

GG onesong!
Huns Valen
Don't PM me here.
Join date: 3 May 2003
Posts: 2,749
04-16-2005 06:13
yellow journalism