Trust no one!
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blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
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06-29-2005 18:35
From: someone Philip Linden: But yes I think long term that is the way to go... simpler flatter billing. Philip Linden: Also I think the discount levels at the large sizes are too high. .. Philip Linden: I'd be more in favor of a totally smooth per meter system than more tiers.
/invalid_link.htmlFrom: someone I think people leveraging the tier system to create larger communities is awesome. It might make us less money per user, but the communities that come out of it make the experience more compelling, which leads to more users overall - which is the bigger win. I can't see us stopping this.
I don't think llAddToLandPass ejects prims, but we have been adding more tools to control who owns what on your land. There is good stuff in 1.6, and we will keep working on making it better.
Clearly, LL is not in control of the future. I think if you are are a investor in SL you have to be more thoughtful about what you think is going to happen and less concerned about what LL says is going to happen.
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Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper " Changing Realities: User Creation, Communication, and Innovation in Digital Worlds : " User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
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April Firefly
Idiosyncratic Poster
Join date: 3 Aug 2004
Posts: 1,253
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06-29-2005 18:46
From: blaze Spinnaker /invalid_link.htmlClearly, LL is not in control of the future. I think if you are are a investor in SL you have to be more thoughtful about what you think is going to happen and less concerned about what LL says is going to happen. I'm sorry but I don't trust what you are saying.
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From: Billybob Goodliffe the truth is overrated  From: Argent Stonecutter The most successful software company in the world does a piss-poor job on all these points. Particularly the first three. Why do you expect Linden Labs to do any better? Yes, it's true, I have a blog now!
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Siggy Romulus
DILLIGAF
Join date: 22 Sep 2003
Posts: 5,711
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Stay Alert!
06-29-2005 19:07
Trust no one! Keep your laser pistol handy!
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The Second Life forums are living proof as to why it's illegal for people to have sex with farm animals. From: Jesse Linden I, for one, am highly un-helped by this thread
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Buster Peel
Spat the dummy.
Join date: 7 Feb 2005
Posts: 1,242
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06-29-2005 21:47
From: blaze Spinnaker Clearly, LL is not in control of the future. Duh. From: someone I think if you are are a investor in SL you have to be more thoughtful about what you think is going to happen and less concerned about what LL says is going to happen. uh, ok, Duh too. But you should pay attention to what LL says they want to happen. Because people often make things that they want to happen, happen. Sometimes. So listen to them. Especially listen to the ones that sign the paychecks of the other ones. And yes, think for yourself. (Duh.)
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Olmy Seraph
Valued Member
Join date: 1 Nov 2004
Posts: 502
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06-29-2005 21:56
From: Siggy Romulus Trust no one! Keep your laser pistol handy! Trust the computer! The computer is your friend!Frankly, I think Philip comes to these town halls woefully unprepared. He could have spent a half hour and read through the more relevant forum postings beforehand, and then had something more useful to say. Doesn't he get briefed? And I guess if there's no one to remind him, he'll change his mind on stuff like the tier scaling/discount. Actually, his two statements aren't necessarily contradictory. The could create a land fee scale that didn't have huge steps like the current system and allow for a smaller discounting factor. That would preserve the discount which is admittedly useful, and also curtail its admitted abuse, while letting people own 9/16 of a sim without paying for a whole sim.
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Some people are like Slinkies... not really good for anything, but they sure bring a smile to your face when you push them down the stairs.
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blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
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06-29-2005 22:18
Yeah, because after all, everyone is getting hugely rich off the current discount.
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Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper " Changing Realities: User Creation, Communication, and Innovation in Digital Worlds : " User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
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Kathmandu Gilman
Fearful Symmetry Baby!
Join date: 21 May 2004
Posts: 1,418
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06-29-2005 23:11
Phillip is an idea man and the guy who gets things moving but I don't put a lot of stock into what he says at these things in other than big picture context. What he would like to see or wants to happen a lot of the time isn't what does happen once the marching orders are handed down to those who actually make things tick, whirr and sproing. Puts me in mind of the old commercial where there is this business meeting and a suit hold up this beautifly bound book and says over a million dollars was spent to divise this perfect business plan and the scruffy IT guys look at it and go, "Nope, impossible, can't be done. Computers and networks don't work that way."
An example may be implimenting a per meter tier system. It sounds like a great idea until you look at how much money LL will lose. Unutilised land tier is free money for LL and it isn't going away soon and finer granularity in tiers either. That poping over into the next tier level by mistake for a month is a cash cow they aren't going to slaughter any time soon. He may want it but the bean counters are going to have to be apeased somehow. If it does happen, the money will have to come from somewhere else.
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It may be true that the squeaky wheel gets the grease but it is also true that the squeaky wheel gets replaced at the first critical maintenance opportunity.
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blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
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06-30-2005 00:40
Very true, Kath, and an excellent analysis.
Just as we should take Ben's pronouncement with a grain of salt, we should probably take Philip's with a grain of salt as well.
The lesson here, in the end, is not so much what does LL say they're going to do, but rather what do we think they're going to do.
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Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper " Changing Realities: User Creation, Communication, and Innovation in Digital Worlds : " User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
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Cienna Samiam
Bah.
Join date: 13 Mar 2005
Posts: 1,316
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06-30-2005 06:02
From: blaze Spinnaker The lesson here, in the end, is not so much what does LL say they're going to do, but rather what do we think they're going to do. No the lesson here (both in this thread and in general) is that speculation, while sometimes entertaining, rarely helps matters.
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Just remember, they only care about you when you're buying sims.
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blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
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06-30-2005 06:15
Unfortunately, in the business world, you have no choice but to speculate.
It's impossible to know anything apriori, any predictions of the future is always speculation.
But, predict we all must.
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Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper " Changing Realities: User Creation, Communication, and Innovation in Digital Worlds : " User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
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Colette Meiji
Registered User
Join date: 25 Mar 2005
Posts: 15,556
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06-30-2005 06:23
From: blaze Spinnaker Trust no one Thats okay. I Wont.
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blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
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06-30-2005 06:33
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper " Changing Realities: User Creation, Communication, and Innovation in Digital Worlds : " User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
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Cienna Samiam
Bah.
Join date: 13 Mar 2005
Posts: 1,316
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06-30-2005 08:46
From: blaze Spinnaker Unfortunately, in the business world, you have no choice but to speculate.
It's impossible to know anything apriori, any predictions of the future is always speculation.
But, predict we all must. Sorry, perhaps I should have been clearer -- I see you're back to your usual MO of stirring up angst and fear on the forums. How utterly predictable.
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Just remember, they only care about you when you're buying sims.
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FlipperPA Peregrine
Magically Delicious!
Join date: 14 Nov 2003
Posts: 3,703
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06-30-2005 10:25
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Peregrine Salon: www.PeregrineSalon.com - my consulting company Second Blogger: www.SecondBlogger.com - free, fully integrated Second Life blogging for all avatars!
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Buster Peel
Spat the dummy.
Join date: 7 Feb 2005
Posts: 1,242
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06-30-2005 10:31
From: Cienna Samiam No the lesson here (both in this thread and in general) is that speculation, while sometimes entertaining, rarely helps matters. Speculation is necessary in the absence of facts. Without it there isn't any way to have a debate about the liklihood of various possibilities.
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Buster Peel
Spat the dummy.
Join date: 7 Feb 2005
Posts: 1,242
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06-30-2005 10:32
From: FlipperPA Peregrine Those aussies do have an interesting point of view. They've got the US flag at the arse end of the dog.
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Cienna Samiam
Bah.
Join date: 13 Mar 2005
Posts: 1,316
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06-30-2005 10:36
From: Buster Peel Speculation is necessary in the absence of facts. Without it there isn't any way to have a debate about the liklihood of various possibilities. I would disagree. Speculation is never necessary in the face of ignorance. We could ask and wait for an answer, in which case it would be patience, not speculation, that is necessary. But my point was, we now have several threads started by a single individual with the apparent only purpose of stirring up fear, uncertainty, and doubt. It is no less unattractive now than it ever was, frankly.
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Just remember, they only care about you when you're buying sims.
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Buster Peel
Spat the dummy.
Join date: 7 Feb 2005
Posts: 1,242
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06-30-2005 10:49
From: Cienna Samiam I would disagree. Speculation is never necessary in the face of ignorance. We could ask and wait for an answer, in which case it would be patience, not speculation, that is necessary. Your'e right, speculation is only necessary if you are trying to understand the realm of possibilies, for example in order to make decisions now when hard facts won't be available until later. Some are doing that. If you are content to wait until it might be too late to do anything about something, then go ahead and wait for the facts. Once you have the facts, then you will understand what had happened. At that point it will be of historical interest. ("Speculators" are investors who act on insufficient information. We have some of those  ) From: someone But my point was, we now have several threads started by a single individual with the apparent only purpose of stirring up fear, uncertainty, and doubt.
It is no less unattractive now than it ever was, frankly. Now that I agree with. I try not to feed the trolls but hey, sometimes I'm not paying attention and take some provoker seriously. My bad.
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