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Using texture bundles?

Skylar Stone
Registered User
Join date: 31 Dec 1969
Posts: 16
04-14-2003 11:07
I copied some of the texture bundles at the free bazaar, but I'm not sure how to use them. I've tried a lot of different things (double clicking them, dragging them into the texture folder, etc) but nothing seems to work... so I give up. How do I get textures out of these objects? :)

thanks!
James Miller
Village Idiot
Join date: 9 Jan 2003
Posts: 1,500
04-14-2003 11:09
Edit the object, go to its contents, then drag the textures that you want from the contents folder to your inventory's texture folder. You can check which ones you want by double clicking them while still in the contents folder. As far as I know, there is no way to move multiple textures at a time. I think. :)
Skylar Stone
Registered User
Join date: 31 Dec 1969
Posts: 16
04-14-2003 11:29
Thanks James
Ama Omega
Lost Wanderer
Join date: 11 Dec 2002
Posts: 1,770
04-14-2003 11:39
Create and add this script (not gaurunteed to work, written from the top of my head may contain bugs) to the object:
CODE
integer count;
integer total;

default
{
state_entry()
{
total = llGetInventoryNumber(INVENTORY_TEXTURE);
count = 0;
}

touch(integer num)
{
string name = llGetInventoryName(INVENTORY_TEXTURE,count);
llGiveInventory(llDetectedOwner(0),name);
count++;
if (count == total)
{
llSay(0,"That was the last texture");
count = 0;
}
}
}

This should give you a texture each time you click on it, all the way through them all.