Hoax Zabelin
Registered User
Join date: 5 Jul 2007
Posts: 31
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07-15-2007 09:08
I'm trying to make a 150m tall robotic engine of war into a non-physical vehicle. The catch? the robot is bipedal.
so basically i need the script to do a few things -integrate with MultiMove
-Animate the legs to "walk" (i can do the specific animations, as long as the scripter in question instructs me how to.)
-Be pilotable (this is mandatory, the mech MUST have a pilot's seat.
contact me with how much this will cost, and how quickly you think you can do it.
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Hoax Zabelin
Registered User
Join date: 5 Jul 2007
Posts: 31
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07-15-2007 16:51
it's going to be awesome....
anyone?
please?
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Tazmania Trefusis
Registered User
Join date: 13 Jan 2008
Posts: 85
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10-13-2008 18:43
How did that project go Hoax? Did you ever get that script? Taz
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Crunch Underwood
Mr. Grown up, Go away sir
Join date: 25 Sep 2007
Posts: 624
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10-13-2008 19:58
Taz, resurecting the dead  would not attaching to the avatar work much better? you would use an AO that would make the center of the avatar much higher. could incoperate puppetteer to help with joint movement. just seems easier than trying to make a vehicle actually, you could attach the avatar and make the seat into a physical vehicle, thats how the larger prim bikes and cars are made. just some thoughts  -Crunch
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---------------------------------------------- So your final Nimbus Score is 8.15, a quite remarkable achievement for a biped. Congratulations Crunch, you should be very proud. 
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