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Infocom via AIM

Blueman Steele
Registered User
Join date: 28 Dec 2004
Posts: 1,038
02-08-2006 18:37
This has been around a while, but seemed to be down lately.

http://www.waxy.org/archive/2004/03/21/infocomb.shtml

You can sign in to these IM bots via AIM and play text adventures and even save and restore you games!

If there is any way to plug this into SL let me know!

:::transcript:::
Blueman
AIM
8:27
start

infocombot2
AIM
8:27
Welcome back! To continue your saved game, choose your game and type 'restore' after it starts. For help and more info, go to http://waxy.org/projects/ifbot

Type a game to play:
adventure, deadline, enchanter, hitchhikers_guide,
leather_goddesses, lurking_horror, planetfall, quake, shade,
sherlock, wishbringer, zork1, zork2, zork3



Blueman
AIM
8:30
zork1

infocombot2
AIM
8:30
West of House Score: 0 Moves: 0

ZORK: The Great Underground Empire - Part I
Copyright (c) 1980 by Infocom, Inc. All rights reserved.
ZORK is a trademark of Infocom, Inc.
Release 15 / Serial number ââââââ

West of House
You are standing in an open field west of a white house, with a boarded front door.
There is a small mailbox here.


Blueman
AIM
8:30
open mailbox

infocombot2
AIM
8:30
> West of House Score: 0 Moves: 1

Opening the mailbox reveals a leaflet.


Blueman
AIM
8:30
read leaflet

infocombot2
AIM
8:30
> West of House Score: 0 Moves: 2

(Taken)
WELCOME TO ZORK
ZORK is a game of adventure, danger, and low cunning. In it you will explore some of the most amazing territory ever seen by mortals.

No computer should be without one!

The original ZORK was created by Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling. It was inspired by the ADVENTURE game of Crowther and Woods. This version was created by Marc Blank, Dave Lebling, Joel Berez, and Scott Cutler.

(c) Copyright 1979 & 1980 Infocom, Inc. All rights reserved.


Blueman
AIM
8:31
w

infocombot2
AIM
8:31
> Forest Score: 0 Moves: 3

Forest
This is a forest, with trees in all directions around you. To the east, there appears to be sunlight.


Blueman
AIM
8:31
e

infocombot2
AIM
8:31
> Forest Path Score: 0 Moves: 4

Forest Path
This is a path winding through a dimly lit forest. The path heads north-south here. One particularly large tree with some low branches stands at the edge of the path.


Blueman
AIM
8:31
climb tree

infocombot2
AIM
8:31
> Up a Tree Score: 0 Moves: 5

Up a Tree
You are about 10 feet above the ground nestled among some large branches. The nearest branch above you is above your reach.
Beside you on the branch is a small bird's nest.
In the bird's nest is a large egg encrusted with precious jewels, apparently scavenged somewhere by a childless songbird. The egg is covered with fine gold inlay, and ornamented in lapis lazuli and mother-of-pearl. Unlike most eggs, this one is
hinged and has a delicate looking clasp holding it closed. The egg appears extremely fragile.


Blueman
AIM
8:31
take egg

infocombot2
AIM
8:31
> Up a Tree Score: 5 Moves: 6

Taken.


Blueman
AIM
8:31
drop egg

infocombot2
AIM
8:31
> Up a Tree Score: 5 Moves: 7

The egg falls to the ground and springs open, seriously damaged.
There is a golden clockwork canary nestled in the egg. It seems to have recently had a bad experience. The mountings for its jewel-like eyes are empty, and its silver beak is crumpled. Through a cracked crystal window below its left wing you can see
the remains of intricate machinery. It is not clear what result winding it would have, as the mainspring seems sprung.
Bertha Horton
Fat w/ Ice Cream
Join date: 19 Sep 2005
Posts: 835
02-08-2006 22:24
"Adventure" isn't Infocom, and the correct title should be "Colossal Cave" unless one is referring to the Atari 2600 non-text game.
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Trapped in a world she never made!
Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
02-08-2006 22:35
One of the big draws of the original Infocom packaging were the "feelies" that came included. Some really nifty trinkets in those boxes.
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