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PetGirl Bergman
Fellow Creature:-)
Join date: 16 Feb 2005
Posts: 2,414
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12-04-2005 06:12
I want to do a globe and around it several objects spinning around... BUT I also want to link it all when I am done..
And I cant get that to work...al stops...
Globe in the middle..
Boxex flying around it...
All OK until I link it... for reselling it...
Whats wrong... pls. some...
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Candide LeMay
Registered User
Join date: 30 Dec 2004
Posts: 538
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12-04-2005 17:49
A linked object can only have one rotation, and the center of the rotation is the parent prim, so put the rotation script into the parent prim. This probably won't have the desired effect though.
Note that you can select several objects and take them to your inventory as one object without linking them first (just select all the objects and 'take' from the right-click menu instead of linking). When you drag it out of the inventory, they will be rezzed as separate object again. If you have edit mode active while you rez it, all the separate objects will be selected.
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Kenzington Fairlight
Surrogate
Join date: 9 Jun 2003
Posts: 139
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12-04-2005 19:26
you could also use a texture animation to simulate the rotation on some of the prims, if that helps.
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