|
Nickiam Solvang
Second Life Resident
Join date: 7 Nov 2004
Posts: 19
|
12-17-2004 16:33
Over the last several days I have been plagued by a spam of alerts about permission_trigger_animations. They quickly alternate between:
"Script trying to trigger animations but PERMISSION_TRIGGER_ANIMATION permision not set" and "Script trying to stop animations but PERMISSION_TRIGGER_ANIMATION permision not set"
It happens when I visit certain areas like the Noyo TP station, but ceases when I move away. A cordial Linden helped me troubleshoot, but she couldn't figure it out either. I'm not sure if this coincidental, but it started happening after I started experimenting with anti-grief and anti-bump scripts (but also since the recent rash of patches). Even naked with nothing attached, I still experience this problem.
Anyone have suggestions for resolving or troubleshooting?
Thanks
|
|
DoteDote Edison
Thinks Too Much
Join date: 6 Jun 2004
Posts: 790
|
12-17-2004 17:01
While I have no clue, I'm at work and bored. Since you're positive everything is detached because you clicked <detach all> (and you don't have to be naked since clothes don't carry scripts), I'd guess one of three possibilities.
1) Your av triggers a scripted object in those areas which doesn't have permissions set from you. If it still happens in the middle of nowhere;
2) One of your experiments produced a drone that follows you around to offer protection. It's not attached, but is always nearby and invisible.
3) I know it's possible to get particle effects stuck in-world... meaning they are running and visible, even if the particle script is deleted from the prim. Maybe a quirk allows an scripted attachment to detach, yet the script continues to run?
I think 2 & 3 could be discounted by relogging.
|
|
Nickiam Solvang
Second Life Resident
Join date: 7 Nov 2004
Posts: 19
|
12-17-2004 21:37
Thanks DoteDote. Yes I did "detach all" with no affect. Not only have relogged a number of times, the Linden angel suggested rebooting which I also did. Made no difference.
One of the place this happens is on a parcel I own in Albion. I returned all my objects on that land (and now there are no objects there), but again it made no difference. Why would my AV trigger scripts that generate this problem, but no one else seems to be experiencing this?
Thanks again for taking a stab at this.
|