SL running on widescreen monitors?
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Annie Rasmuson
Registered User
Join date: 17 May 2007
Posts: 2
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08-24-2007 06:25
Dear all,
I would like to know your experience on running SL on a widescreen monitor. Does this work well? Thanks for your feedback.
Annie
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Jeza May
Owner of Jade Innovations
Join date: 16 Oct 2006
Posts: 317
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08-24-2007 07:29
Seems to work fine for me as long as you set it in preferances for wide screen.. Otherwise evrybody looks like munchkins 
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Pablicious Pessoa
Registered User
Join date: 27 Jun 2007
Posts: 64
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08-24-2007 07:43
Seems to work fine on my 22" wide screen. Aspect ratio is 16:9, resolution in 1680x1050. In fact, there is an auto-detection feature in Second Life which, after using, conformed itself to my monitor's native resolution.
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Zoha Boa
Registered User
Join date: 12 Mar 2007
Posts: 2,893
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08-24-2007 07:52
No problem on my 17" widescreen laptop 1680x1050
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DaQbet Kish
cautiously reckless
Join date: 22 Jan 2007
Posts: 1,064
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08-24-2007 08:36
I got a nice 22.6” Samsung that I love, especially now with the bulky Communication window. I couldn’t imagine trying to use that behemoth on anything other then a wide screen. See that? See how I snuck in a quick LL jab there? /cracks me self up. Oh…sometimes though I feel like I’m missing things that happen above my position because I pick up so much on what’s happening to my left and right. Like peering through a wide slot…you know?
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Annie Rasmuson
Registered User
Join date: 17 May 2007
Posts: 2
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Thanks
08-24-2007 08:49
Dear all,
thanks for your messenges, I will go for a widescreen now.
Wishing you all a nice weekend / Annie
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Dylan Rickenbacker
Animator
Join date: 11 Oct 2006
Posts: 365
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12-12-2007 03:05
I wonder how people manage to get a real widescreen image from SL. I have a widescreen monitor, a nVidia 7600GT with the latest driver, graphics set to 16:9 widescreen ... but what I get is not a real widescreen image, but what's called a "smart zoomed" image on 16:9 tv sets when they have to display a 4:3 image. That is, the image content is the same as the 4:3 image, the center is relatively distortion-free, but toward the left and right the image gets increasingly stretched toward the corners ... like a fish bowl effect. Isn't there any way to get a full, distortion-free 16:9 image in SL?
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Cliothe Luo
Registered User
Join date: 8 Jan 2007
Posts: 46
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12-12-2007 06:52
I have a widescreen and love it ......... amazing now that I even questioned it at the time I bought it.
Of course I have ONLY ever played SL on widescreen, so dont know the difference as far as that is concerned.
But what I love about it is my ability to multi-taks with it. For example, I am a HUGE fan of the show Big Brother and during the season, I can run SL, then two windows of Big Brother live feeds and see it all on the screen at the same time.
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Lota Lyon
Registered User
Join date: 5 Oct 2006
Posts: 245
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Wide Screen
12-12-2007 07:10
Works fine here on my 20" wide screen. Aspect ratio of 16:9, with a resolution of 1680x1050 makes everything look normal.
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Darien Caldwell
Registered User
Join date: 12 Oct 2006
Posts: 3,127
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12-12-2007 13:03
From: Dylan Rickenbacker I wonder how people manage to get a real widescreen image from SL. I have a widescreen monitor, a nVidia 7600GT with the latest driver, graphics set to 16:9 widescreen ... but what I get is not a real widescreen image, but what's called a "smart zoomed" image on 16:9 tv sets when they have to display a 4:3 image. That is, the image content is the same as the 4:3 image, the center is relatively distortion-free, but toward the left and right the image gets increasingly stretched toward the corners ... like a fish bowl effect. Isn't there any way to get a full, distortion-free 16:9 image in SL? I've found it best to run SL in a window, but maximized. that seems to stretch the scene correctly for me. 
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Kathmandu Gilman
Fearful Symmetry Baby!
Join date: 21 May 2004
Posts: 1,418
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12-12-2007 16:34
Works great with my 37" widescreen 1080p LCD. If there is distortion, it isn't enough for me to notice. I usually run it in a window so that might be the way to go.
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