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Merry Calliope
The 13th Rabbit
Join date: 24 Mar 2005
Posts: 89
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08-01-2005 22:39
I've tried searching for the answer to this question since I'm sure it's been asked before but my poor search skills were unable to turn up an answer (though I did find some other interesting discussions).
Anyway, does anyone know offhand what the poly count on the avatar models is?
Thank you! Merry
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Vincent Cinquetti
Happy-go-lucky scamp
Join date: 22 Jun 2005
Posts: 134
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08-01-2005 23:22
By the looks of it, 2 
_____________________
Canceled my products as there is no interest. Abashed, the devil stood and felt how awful goodness is.
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Merry Calliope
The 13th Rabbit
Join date: 24 Mar 2005
Posts: 89
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08-02-2005 00:09
Tsktsk! ;D
I've seen the UV map and they look pretty complex. Moreso than, say, a WoW character, I think. Plus, they've got to support all the pushing and pulling the adjustments sliders put upon them. My little mind boggles over what it must take to get it all to play nice together. ^o^
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Vincent Cinquetti
Happy-go-lucky scamp
Join date: 22 Jun 2005
Posts: 134
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08-03-2005 00:00
Happy thoughts and a pinch of faery dust.
_____________________
Canceled my products as there is no interest. Abashed, the devil stood and felt how awful goodness is.
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Strife Onizuka
Moonchild
Join date: 3 Mar 2004
Posts: 5,887
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08-03-2005 09:20
well the number of polygons in the av's body depends on how far the camera is from the body. Here are the numbers of polygons for the different LODs.
At the highest it's about 9090 polygons.
Eye 272 70
Eye Lashes 46
Hair 1020 816 521 285 132 132
Head 1844 1290 590 277 184
Lower Body 1654 1158 662 330 249
Skirt 294 294 236 176 118
Upper Body 3688 2582 1476 737 553
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Truth is a river that is always splitting up into arms that reunite. Islanded between the arms, the inhabitants argue for a lifetime as to which is the main river. - Cyril Connolly
Without the political will to find common ground, the continual friction of tactic and counter tactic, only creates suspicion and hatred and vengeance, and perpetuates the cycle of violence. - James Nachtwey
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