|
Esch Snoats
Artist, Head Minion
Join date: 2 May 2006
Posts: 261
|
09-14-2006 13:24
Ever since this last patch (not sure if it was from the patch for the patch or the first patch), but ever since Wednesday, rotation scripts are out of control. Things are spinning like 4 times as fast as they were before hand. Please look into it. Thanks
E
|
|
Markubis Brentano
Hi...YAH!!
Join date: 15 Apr 2006
Posts: 836
|
09-14-2006 13:48
From: Esch Snoats Ever since this last patch (not sure if it was from the patch for the patch or the first patch), but ever since Wednesday, rotation scripts are out of control. Things are spinning like 4 times as fast as they were before hand. Please look into it. Thanks
E LOL I have some Koi that are swimming like sharks during a feeding frenzy. hehe And the neighbors deer is acting like its on speed.  Although some of teh koi are fine
|
|
Esch Snoats
Artist, Head Minion
Join date: 2 May 2006
Posts: 261
|
09-15-2006 11:59
Well allegedly this last patch was suppose to fix the rotation script problem (unless I misread it), but I'm still seeing signs around my property that are screaming in circles because they're moving so fast. Doesn't look like it's fixed.
E
|
|
Pablo Neruda
Confieso Que He Vivido
Join date: 30 Sep 2005
Posts: 109
|
09-15-2006 13:15
And have you tried dancing tango! Man, did I get dizzy! Pablo
_____________________
You begin saving the world by saving one man at a time; all else is grandiose romanticism or politics." Charles Bukowski (1920-1994)
|
|
Grypus Bunyip
Registered User
Join date: 21 Oct 2005
Posts: 6
|
09-15-2006 13:37
If you can do a reset script, the spinning items go back to normal.
However, if the reset scripts is greyed out, then what do we do?
|
|
Teddy Wishbringer
Snuggly Bear Cub
Join date: 28 Nov 2004
Posts: 208
|
09-15-2006 15:00
From: Grypus Bunyip However, if the reset scripts is greyed out, then what do we do? You can try taking the object back into your inventory, and re-rezzing it. If the scripter was on the ball, they would have added a llResetScript to the on_rez event. However, if the script required to keep variables across rezes, they likely wouldn't have. But try that first. If that doesn't work, then your hooped. I know I have a couple that are endlessly stick in fast spin mode, and hopefully LL comes up with a fix for it.
|