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Texture Eye Dropper Tool

Bonny Bunyip
She Shoots: She Scores!
Join date: 30 Sep 2005
Posts: 39
07-23-2006 07:25
When I heard about the inclusion of an eye-dropper I thought it was a brilliant concept, except personally I've never made it work. I click on it, the eye-dropper icon changes colour, after that - nothing.

It would be useful to match colours across a piece, very useful. Could the eye-dropper select a colour and place it in the colour-chart, so it can be selected for our own textures thereafter? Shades of colours are very difficult to guess.

But for now, I'd be glad if somebody told me how to use the tool, anyway. There's nothing on the Help pages.

Bonny.
pinks Sugar
Registered User
Join date: 27 Mar 2005
Posts: 42
07-23-2006 07:28
Personally i liked the old way better, seems more work with the dropper. Another step for builders when the old way rawked and was quick slected click bam done. NOWWWW i have to click clikc lcikc pray i did it right get mad i didnt and start over and slam on my keybored a few times! Maby i am just not dooing it right or w/e but ughhh i dont like it!
Allie Ree
Registered User
Join date: 24 Feb 2006
Posts: 9
07-23-2006 08:25
I can't get it to do more than change color either.
Cheetah Kitty
Registered User
Join date: 24 Dec 2004
Posts: 169
07-23-2006 08:27
The eye dropper in my opinion is pointless in SL. Basically it works by clicking on it, it highlights, then u click on a prim and it picks up the main color selected on the prim itself.....woopie *sarcasim*

I was excited when I heard about this, thinking it would pick up ANY color on the SL screen, which would be very useful when texturing. Nope. They made it just another tool thats pretty much obsolete...(?)
Shirley Marquez
Ethical SLut
Join date: 28 Oct 2005
Posts: 788
There are two eyedroppers -- color and texture
07-23-2006 11:14
You get to the texture eyedropper by clicking on the Texture tile in the Edit/Texture window. This one picks up the texture from a visible prim and puts it on the prim you are editing. However, it only works on prims that you own that have copyable textures, which makes it somewhat limiting. Still, it could be handy for making a lot of similarly-textured prims.

The color eyedropper is the one you reach by clicking on the Color tile in the Edit/Texture window. This one works for all objects, but it only picks up the base color, not any visible color that is the result of a texture, which makes it nearly useless. Being able to eyedropper any ONE visible color, even from objects that you don't own, would not be a serious threat to intellectual property -- so how about making it possible, LL? It would certainly help when you're trying to tint your shoes to match your outfit...