OK, so I have this really nice script, it creates a little pet that talks when you click it, can have different sayings ( common to rare ) tracks who it's friends are and all sorts of things.
Now it was working just great before the last rolling update, but now for some odd reason after the script initializes for the third time (on rez, read in all the stuff), it gets a stack heap collision, and the only way to fix it is to force a recompile.
What's causing this? The only think I can think of is that the lists aren't being garbaged correctly.