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The Culling Thing

Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
01-26-2006 09:41
I thought I understood the culling thing to have to do only with attachments on avatars. As I can have draw distance of only 64, I figured I just wouldn't be able to see everything a person was porting around on his person till I got up close.

But I have noticed this seems to extend to items not on a person as well. On the house I'm building, there are two front porch lamps. Previously, I could see them even from across the street. Now, if I get into the street, they disappear. I have to get up right close to see them - in other words, if I get into the street enough to view the whole house from the front, the lamps disappear.

Am I imagining things, or does this culling thing apply to details on builds as well?

coco
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Teddy Wishbringer
Snuggly Bear Cub
Join date: 28 Nov 2004
Posts: 208
01-26-2006 10:03
Yes, I'm also noticing things are dropping off WAY sooner too, infact other than some close up detail drawing slightly quicker, everything looks horrible in the distance now (if it's there at all anymore). I haven't adjusted any settings since the version bump.
Almarea Lumiere
Registered User
Join date: 6 May 2004
Posts: 258
01-26-2006 11:34
I put Christmas lights on my house and they were culled beyond about 10 meters. It made the whole effort pointless.

And they were culled based on the distance of my avatar, not the camera, so I could zoom right in on them and not see them.

Ik.
Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
01-26-2006 14:12
Yes, you're right, I moved the camera in and still didn't see them.

OK, so from these comments, I guess it's safe for me to conclude that small things won't be seen until I get right up on them.

coco
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Michael Psaltery
Registered User
Join date: 6 Jun 2004
Posts: 57
01-27-2006 01:10
I'm seeing the same thing. Turned up my draw distance way up in order to be able to see much of anything that's not in my immediate area but performance started to suck, so I turned it back down, but can't see even terrain more than about 100m from me. :( Why can't we just go back to 1.6, for the love of Linden?
Cocoanut Cookie
Registered User
Join date: 26 Jan 2006
Posts: 1,741
01-27-2006 09:22
This turns out to be worse than I thought.

Last night, I was trying to place the light switches in my house. Now those are fairly small things, as you can imagine. However, I did see the first one, not surprising, since I was standing right in front of it, dragged a copy to move it to another part of the house.

And I followed it there, as I slowly dragged it. When I had it on the part of the wall I wanted to put it on, I started to click on it, when it up and disappeared! I had to log out and back in to be able to click on it, and it disappeared again! Finally it held.

Also, I found it impossible to take a picture of the house with the front porch lanterns, because the laterns won't show up, unless I get in the picture myself!

I put the draw distance way up, trying to get the lanterns in the picture, and promptly froze-crashed. Previously, I've always been able to take these house pictures, with full detail, at a reasonably elevated draw distance (which causes me to have to relog, but I can do it).

Now, though, I can't take the advertising picture without myself being in the picture! And/or can't get far enough away in any case to get the whole house in the picture and still see the lamps. I will get back in soon and try some more methods.

And HERE'S ANOTHER THING! When you can't SEE a thing, you can't interact with it!

And those little things do NOT necessarily come back once you are close! So there you are, completely without your porch lamps! Or whatever. You can't test your tinting switches!

I thought this was just going to be avatar detail and wouldn't affect me much, as long as I wasn't too wired into exactly how everybody looks at a certain distance. But it is making building (and photographing) quite tricky.

coco
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