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changed event

Toneless Tomba
(Insert Witty Title Here)
Join date: 13 Oct 2004
Posts: 241
08-07-2005 23:54
I've been having a lot more problems lately with the changed event and wondering if this a known problem. Especially after 1.6.9 update I have had this problem several times. It seems to happen after a sim crashes. The changed event is cycled over and over again causing a problem with my teleporters. I notice pose balls been having problems too, I was wondering if anything related with sit issues.


Snipet of my code:

CODE
changed(integer a)
{
key b=llAvatarOnSitTarget();
if(b !=NULL_KEY)
{
llSetAlpha(0, ALL_SIDES);
llSetText("", <0,0,0>, 0);
teleporting = TRUE;
vector bb = llGetPos();
llSetPos(bb + <0,0,height>);
llSleep(0.05);
llUnSit(b);
llSetPos(bb);
llSetAlpha(1.0, ALL_SIDES);
llSetText(location + "\n (Click arrows to change) \n Right click to Teleport", color, 1.0);
}
if (a & CHANGED_INVENTORY) llResetScript();
}
Robin Linden
Linden Lifer
Join date: 25 Nov 2002
Posts: 1,224
08-09-2005 14:04
This isn't a known issue, and we could use more information. I'm going to move this to the technical issues forum for discussion. If anyone else knows anything about this problem, please let us know.
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