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Michael Revere
Registered User
Join date: 30 May 2005
Posts: 47
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11-15-2005 21:29
Hello. I'm trying to make a lottery ticket machine and I've run into a little snag. I can set a tickets Buy Original price to $0. Then I can put this ticket inside another object, rez the ticket from the object and it's buy price is set back to $10. Is this a bug or a "hidden feature"? If it is a "hidden feature" is there a work around for letting someone take an original object for $0 after it has been rezzed in the world (I need it to be rezzed to generate it's numbers). Thanks, Mike
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Thili Playfair
Registered User
Join date: 18 Aug 2004
Posts: 2,417
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11-15-2005 22:44
okey guess you can try this, drop the box, edit it, find the content, then mark the price inside it ?, you can set item prices inside a prim , never tried it tho 
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Michael Revere
Registered User
Join date: 30 May 2005
Posts: 47
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It might work but
11-16-2005 08:44
It might work but I have to initialize the lottery numbers of the ticket inside the box (which is impossible). I know this can be done. I've seen it work on other lottery machines LOL. -Mike
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