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Objects are Phantom which are not Phantom

Keiki Lemieux
I make HUDDLES
Join date: 8 Jul 2005
Posts: 1,490
11-11-2005 10:32
I created a prim in Weber and I can walk through it, even though it's clearly not marked as Phantom. Never touched the setting. Also, a friend noticed that some of the floors in the apartment building there are now behaving as if they are phantomed. I confirmed. When walking over them, I fell throught the floor.

Also reported as a bug.
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Alain Talamasca
Levelheaded Nutcase
Join date: 21 Sep 2005
Posts: 393
11-11-2005 11:11
From: Keiki Lemieux
I created a prim in Weber and I can walk through it, even though it's clearly not marked as Phantom. Never touched the setting. Also, a friend noticed that some of the floors in the apartment building there are now behaving as if they are phantomed. I confirmed. When walking over them, I fell throught the floor.

Also reported as a bug.

I don't know what causes it, but I have discovered a way to fix it...

1) Move the item away from it's current location and back using the Edit/scroll method (Using the little arrows next to the position number boxes. 1 click and back in each direction should do it.)

2) Drag copy the item... Using the shift-drag method, copy the item... A perfect copy is left behind.

3) Delete the original.

I had this problem appear a lot when I was building Skyline Tower. Some of the floor sections were particularly stubborn.

I think it may have been caused by the sim not keeping up with my building, since I literally copy-lifted each floor from the one beneath it. (Once i got the first floor perfect, I just Shift dragged the entire tower in about a minute. When I need to add more floors, I'll do it again.)

Locking did not prevent the false phantomness, and neither did any other method I could think of. The prim was corrupt. Sometimes the copy is corrupt too...if that happens, replace the prim with a fresh one that has been reconstructed, not duped.

Hopefully this helps.
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Alain Talamasca,
Ophidian Artisans - Fine Art for your Person, Home, and Business.
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Thili Playfair
Registered User
Join date: 18 Aug 2004
Posts: 2,417
11-11-2005 11:55
Some other errors youll encounter sometimes
; prim phantom even when not
; prim unlinkable
; prim unsittable

they all can be fixed by copying / making new excact same prim, delete old , give it to one of the tester tester people, they love them :p , especially the "unsittable" one's.

Unsittable prims - break when a sim get rolled back with a sit script, happend quite a few times for me.
Nathan Stewart
Registered User
Join date: 2 Feb 2005
Posts: 1,039
11-11-2005 12:31
From: Thili Playfair
Some other errors youll encounter sometimes
; prim phantom even when not
; prim unlinkable
; prim unsittable

they all can be fixed by copying / making new excact same prim, delete old , give it to one of the tester tester people, they love them :p , especially the "unsittable" one's.

Unsittable prims - break when a sim get rolled back with a sit script, happend quite a few times for me.


The unsittable prims should have been fixed with 1.7, this happened when you were sitting on it and the sim crashed, the script wouldnt properly reset and thought an av was still sitting so wouldnt let anyone else sit.
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