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Aaron Levy
Medicated Lately?
Join date: 3 Jun 2004
Posts: 2,147
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10-01-2005 13:54
I just spent about 45 minutes painstakingly texturing something I'm working on. When I was all done and had it the way I like it, I selected the entire object to rename it and put it into my inventory. WHAM! The entire object, all 50-some prims reverted to the last texture I had used.
Can I get my 45 minutes back? Or better yet, can this bug that I've brought up in the forums a couple of times, and submitted bug reports on several times every be addresses or even acknowledged by a Linden?
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
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10-01-2005 14:03
I've experienced this too when recoloring things... something is JUST so unintuitive about the way it works. I can't quite put my finger on it yet, but I've known times where I made the mistake of not checking the box to edit linked parts, and then I made the whole, many-primmed object solid green or pink and I was like "NOOO!" Isn't there some way the system can detect that you're about to change many textures to a single one, and send a warning popup to you, asking "ARE YOU SURE???" Or better yet, the UNDO command should work for this. True to its name. 
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Thili Playfair
Registered User
Join date: 18 Aug 2004
Posts: 2,417
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10-01-2005 15:26
the curse of "apply texture immidiatly and then clicking on a large linked thing BAM" bye work, or another of my fav , color picker, cancel, bam back to 1 color on everything, ;_;
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Aaron Levy
Medicated Lately?
Join date: 3 Jun 2004
Posts: 2,147
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10-01-2005 15:35
From: Thili Playfair the curse of "apply texture immidiatly and then clicking on a large linked thing BAM" bye work, or another of my fav , color picker, cancel, bam back to 1 color on everything, ;_; It's definately the apply texture immediately box being checked. Torley's idea of a confimation box if the change would effect a certain number or more prims would be awesome. I wouldn't mind fixing 5 prims, but 56 prims, multiple sides getting different textures, is just a pain.
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