The title explains it all, since usually my games run longer without crashing under D3D then OpenGL.
My graohics card is a Raedon 9200
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Getting SL to run in Direct3D |
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Davgor Edgeworth
Registered User
Join date: 14 Jul 2006
Posts: 46
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03-23-2007 10:04
The title explains it all, since usually my games run longer without crashing under D3D then OpenGL.
My graohics card is a Raedon 9200 _____________________
http://xnctoon.co.nr
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Ketra Saarinen
Whitelock 'Yena-gal
Join date: 1 Feb 2006
Posts: 676
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03-23-2007 10:14
You'd have to compeltely rewrite the rendering engine. Not oing to happen.
Honestly, I'd reccomend putting your pocketchange aside every night and picking up an nVidia card. You can get a 6600 real cheap and it'll perform much better than your 9200. _____________________
J: You've been to the Factories? DW: Once J: Well they're gone now, destroyed. Main reactor went critical, vaporized the lot. DW: Like I said: Once. There's a banana grove there now. I like bananas. Bananas are good. Robot Lords of Tokyo, smile, Taste Kittens! |
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AJ DaSilva
woz ere
Join date: 15 Jun 2005
Posts: 1,993
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03-23-2007 12:09
Might be worth trying these drivers to get it crashing less in OGL. Also, if you're crashing after running for a little while you might want to make sure there's enough airflow in your PC 'cause it might be overheating.
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