Smoke Mission
Registered User
Join date: 20 Jan 2006
Posts: 5
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12-14-2006 03:24
Builders Beware:
While working on a skybox using different texture repeats and alignments per face, I drag-selected the entire structure to save a copy, clicked on the general tab to check permissions and EVERY TEXTURE FACE RESET TO 1:1. hours of work trashed, and no undo.
I did it again to test and it is consistent.
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Checho Masukami
UnRez it or use a hammer
Join date: 6 Oct 2006
Posts: 191
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12-14-2006 03:43
Yesterday I was building a brick house. All the walls alligned and after a while I noted the same syntoms you describe: All my textures alligments lost. I didn't noted when It happens and I made a lot of operations so its not clear to me what was the thing that caused the problem. But your approach is a big clue.
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Miriel Enfield
Prim Junkie
Join date: 12 Dec 2005
Posts: 389
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12-14-2006 04:23
I'm not sure if this is tied to the general tab -- it might be -- but the textures don't necessarily reset to 1:1. I've had things reset to .3 horizontal repeats and -.497 vertical offset. It seems like SL picks one prim in the selected set and tries to apply its texture offset and repeat values to all the prims. And no, it's not the parent prim that's necessarily chosen.
Either way, it's a big problem, and far worse than the older texturing bug.
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Gillian Waldman
Buttercup
Join date: 1 Oct 2006
Posts: 697
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12-14-2006 11:04
Did you bug report it? This would be a major showstopper I should think.
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Aaron Edelweiss
Registered User
Join date: 16 Nov 2006
Posts: 115
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12-14-2006 12:04
ah, thanks for figuring out the exact conditions to reproduce it. It was driving me nuts and I couldn't figure out what exactly I should avoid doing!
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Blue Linden
There For You
Join date: 11 Jul 2005
Posts: 3,311
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12-15-2006 12:51
Nice catch, Smoke...please do Bug Report that. You will get a RT# in email. Email that to me at [email]Blue@lindenlab.com[/email] and I'll get your report to the appropriate person ASAP.
thanks!
_____________________
Follow Your Bliss -Joseph Campbell
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Smoke Mission
Registered User
Join date: 20 Jan 2006
Posts: 5
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12-16-2006 00:41
Done Blue, Thanks!
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