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missing image problem

Tyci Kenzo
K2 Owner and Designer
Join date: 8 Dec 2005
Posts: 285
10-24-2006 11:14
is this ever going to be fixed? nothing is more frustrating then rebaking 20 or more times a day. Old outfits new outfits it doesnt matter. I see me as fine others see missing image..i see others with missing image but other people see them fine.

i clear cache..i rebake i do all the tricks live help says to do but still seeing hundreds of missing image clothing everywhere all day

please i beg of you roll us back to before that horrible patch a month ago or fix these horrible issues
Chri5 Somme
:)
Join date: 18 Nov 2005
Posts: 204
10-25-2006 00:32
From: Tyci Kenzo
is this ever going to be fixed? nothing is more frustrating then rebaking 20 or more times a day. Old outfits new outfits it doesnt matter. I see me as fine others see missing image..i see others with missing image but other people see them fine.

i clear cache..i rebake i do all the tricks live help says to do but still seeing hundreds of missing image clothing everywhere all day

please i beg of you roll us back to before that horrible patch a month ago or fix these horrible issues


Yes, please fix it. Stop giving us broken useless updates and do something worth while, fix the current bugs before introducing new ones. Hire a new programming staff because your current one isn't helping.
Ricardo Harris
Registered User
Join date: 1 Apr 2006
Posts: 1,944
10-25-2006 03:48
This is not only frustrating, time consuming and a big pain in the ass. Instead of the many useless updates that we are constantly bombarded with. Updates that do more harm then good to the game, why not fix this "missing image" problem that's plagued this game for a long time now?

Well, I've read today Wednesday is another "update" day so everyone knows what that means.
Once the update is done we'll see the many unwanted, unneeded, untested updates that will tear this game down and again just as it always does.

Just like someone recently wrote here. They'll concentrate on the games camera instead of real problems like this one.
Then we'll see the game go down and we'll be like the tv commercial for dialup where the people will, "...sit and wait and wait and wait for it to get going on". Around here they call sl Wednesdays, black Wednesday because they know whats coming after the updates, we know, we sure do.

Sad but very true.
Zi Ree
Mrrrew!
Join date: 25 Feb 2006
Posts: 723
10-25-2006 05:18
Not true :)

I was on the preview grid for the pile-on tests conducted by Vektor Linden. Both tests were addressing the missing image problem, and the last test a couple of days ago seemed to be very successful. I didn't see any missing images anymore, and I really hope this will carry over to the main grid :)
_____________________
Zi!

(SuSE Linux 10.2, Kernel 2.6.13-15, AMD64 3200+, 2GB RAM, NVidia GeForce 7800GS 512MB (AGP), KDE 3.5.5, Second Life 1.13.1 (6) alpha soon beta thingie)

Blog: http://ziree.wordpress.com/ - QAvimator: http://qavimator.org

Second Life Linux Users Group IRC Channel: irc.freenode.org #secondlifelug
HolyHell Cassell
Registered User
Join date: 2 Aug 2006
Posts: 166
10-25-2006 05:50
From: Zi Ree
Not true :)

I was on the preview grid for the pile-on tests conducted by Vektor Linden. Both tests were addressing the missing image problem, and the last test a couple of days ago seemed to be very successful. I didn't see any missing images anymore, and I really hope this will carry over to the main grid :)



Ahh dont worry. Your Missing Image problem will be fixed. But ... yer head will no longer be attached....

(God i hope this doesnt actually happen)
Ricardo Harris
Registered User
Join date: 1 Apr 2006
Posts: 1,944
10-25-2006 13:00
Not true? I don't know where these test were conducted but the problem still persist in sl.

You have to be either blind or have a computer where all you see is total gray not to notice this problem is worse then ever. It happens all over the place and it happens all the time.

After all this time one has to wonder whether their priorities are in their proper order for this games technical problems or they don't have a clue in how to fix this problem.
Maggie McArdle
FIOS hates puppies
Join date: 8 May 2006
Posts: 2,855
10-25-2006 14:37
From: Zi Ree
Not true :)

I was on the preview grid for the pile-on tests conducted by Vektor Linden. Both tests were addressing the missing image problem, and the last test a couple of days ago seemed to be very successful. I didn't see any missing images anymore, and I really hope this will carry over to the main grid :)



well as you can see it didnt.

again i dont see how, when it has been proven time and again doin a test on a BETA preview grid will make things better in game, when you DO NOT RECREATE A TYPICAL SCENERIO.
of course its gonna work better durign the tests, you dont have a billion and one scripts running, you dont have lag issues, you dont have "foot traffic", you dont have clubs.

until LL conducts realistic tests on the beta site, because thats where im hearign this happens. we will always get bugs and screw ups such as this.
Zi Ree
Mrrrew!
Join date: 25 Feb 2006
Posts: 723
10-26-2006 01:02
First things First:

I see the occasional Missing Image on the main grid, that's true, but if you *just* stick around long enough, you will see that the Missing Image disappears eventually, being replaced by the proper texture. During the post-update Linux users meeting I have seen three people with Missing Images (before the update it was up to 10 people). All of them changed back to proper textures a couple minutes after teleporting, so I guess it is fixed.

Clarification: Grey avatars are *not* the Missing Image bug. Grey avatars appear when the texture is available but not yet loaded. That's a simple bandwidth issue, not a bug.

The pile-on tests are an effort to recreate realistic situations to find those kind of bugs. You can easily take part in them by joining the "Second Life Preview" group on the main grid and watching fo rannouncements. Usually the preview grid gets *packed* with people during the test, creating a very realistic scenario of what would happen in a busy sim.

If yu are *still* seeing problems with a lot of people wearing "Missing Image" textures on the main grid, I'd suggest you file a bug report to make Lindens aware of the problem, so it can be properly investigated.
_____________________
Zi!

(SuSE Linux 10.2, Kernel 2.6.13-15, AMD64 3200+, 2GB RAM, NVidia GeForce 7800GS 512MB (AGP), KDE 3.5.5, Second Life 1.13.1 (6) alpha soon beta thingie)

Blog: http://ziree.wordpress.com/ - QAvimator: http://qavimator.org

Second Life Linux Users Group IRC Channel: irc.freenode.org #secondlifelug
PetGirl Bergman
Fellow Creature:-)
Join date: 16 Feb 2005
Posts: 2,414
10-26-2006 01:16
See it as an installation a pice of art.. opps now i was joking.. aj aj.,.,


/Tina - I hate it.. i spend lots of moeny to look good and try to feel good and this is happening.. I have stoped to shop right now..
_____________________
Ricardo Harris
Registered User
Join date: 1 Apr 2006
Posts: 1,944
10-26-2006 04:50
"The occasional missing image''. ???? Ok, if you say so.

I don't mean to disrespect, but you don't get out much, do you?

I think we all know the difference between gray av's and the problem with the missing image. A totally different thing and the complaint here is only about the missing image in sl. The grayness we see when entering a zone isn't the problem.

As far as filing bug reports, this is like beating on a dead horse. I'm sure players are fed up filing complaints with nothing being done about it as can be seen. In games "help" all they say is to rebake texture but lately even that isn't working most times.

In yesterdays update, unless I missed it which I don't think I did, I only saw it mentioned once where it said something about the missing image not getting stuck. Whatever that means. But it doesn't matter as last night this problem still persisted.

I only hope they fix this problem already, they've had more then enough time already to do so.
btw, good post Maggie
Zi Ree
Mrrrew!
Join date: 25 Feb 2006
Posts: 723
10-26-2006 05:18
Well, I do get out a lot :) I spend the majority of my time helping new residents at New Citizens Plaza, Kuula. We have a massive population there and I definitely have noticed a decrease of "Missing Images" to nearly zero. As I said, there is the occasional missing image, but it goes away only a minute later.

From: someone
You have to be either blind or have a computer where all you see is total gray not to notice this problem is worse then ever.

This part of your response made me clarify that we're not talking about grey avatars. I'm glad to hear that we're on the same subject here.

Filing bug reports is absolutely the best way to make Lindens aware of a problem. Occasionally I even receive answers (not the automated ones, but real answers) from Lindens regarding bug reports, asking for further details or informing me that a particular bug has already been fixed.

Rebake textures (via Client debug menu) indeed is the best method to cure a missing image, it just takes a while to show effect, when you are in a highly populated sim.

If I recall correctly, a previous version of SL supposedly introduced a method to retrieve missing textures from the asset server as a fix. They said that this procedure could take up to an hour before the texture actually was replaced with the proper one. I suppose this method didn't work as expected and the missing image got "stuck" on the avatar. This would also explain why the missing images still show up here and there but get repaired automatically.

I'd love to see an official Linden statement clarifying all the ifs and maybes we are tossing around here ;)
_____________________
Zi!

(SuSE Linux 10.2, Kernel 2.6.13-15, AMD64 3200+, 2GB RAM, NVidia GeForce 7800GS 512MB (AGP), KDE 3.5.5, Second Life 1.13.1 (6) alpha soon beta thingie)

Blog: http://ziree.wordpress.com/ - QAvimator: http://qavimator.org

Second Life Linux Users Group IRC Channel: irc.freenode.org #secondlifelug
Maggie McArdle
FIOS hates puppies
Join date: 8 May 2006
Posts: 2,855
10-26-2006 13:22
From: Zi Ree
First things First:

I see the occasional Missing Image on the main grid, that's true, but if you *just* stick around long enough, you will see that the Missing Image disappears eventually, being replaced by the proper texture. During the post-update Linux users meeting I have seen three people with Missing Images (before the update it was up to 10 people). All of them changed back to proper textures a couple minutes after teleporting, so I guess it is fixed.

Clarification: Grey avatars are *not* the Missing Image bug. Grey avatars appear when the texture is available but not yet loaded. That's a simple bandwidth issue, not a bug.

The pile-on tests are an effort to recreate realistic situations to find those kind of bugs. You can easily take part in them by joining the "Second Life Preview" group on the main grid and watching fo rannouncements. Usually the preview grid gets *packed* with people during the test, creating a very realistic scenario of what would happen in a busy sim.

If yu are *still* seeing problems with a lot of people wearing "Missing Image" textures on the main grid, I'd suggest you file a bug report to make Lindens aware of the problem, so it can be properly investigated.



didnt mean to come off as pissy, but realise, i posted that after my fifth crash after downloading the new patch(yes i did clear the old) and cleared it again and re downloaded it(my virus alarm went off on the second redownload, all i did was give it "permission"and adjusted my firewall).

i do understand the beta pile on preview, however, is the game itself played on a beta grid? does it recreate a typical SL scenario? does it take into account multiple log ins? does it have uber scripts? are the testers doin the things that they would normally do in SL? is there a heavily scripted club in the area? mall? homes?

if you answered no to any of those questions, then the testing on the beta grid is useless because its not realistic. if it doesnt take into account even one of those items posted above its not a true preview. i understand LL is tryin to deal with these issues, but deal with them realistically. build a test site IN GAME(if its possible) or have a linden only place where those questions i posted are taken into consideration.

i missed the last beta pile on due to work. i do however have it downloaded onto my computer and ready to go. perhaps i will make the next one.

p.s. ty Ricardo