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Gesture issue

Zuri Simca
Registered User
Join date: 6 Oct 2006
Posts: 39
10-29-2007 07:51
Ok, here's my problem:

I had tons of gestures active, trying them all out, maybe 100 or so, but I decided I didn't want them. I decided to throw them away but I forgot to deactivate, and by the time I realized this I had already purged all my items in my trash can. So here's the problem, they're still active and they play every time the trigger gets hit. Some of them never play because the triggers aren't common, but others are very common such as certain emote faces and words like "Yes, No" it's very annoying.

When I open the gesture window, the activated (but deleted) gestures show as "loading..." I cannot seem to find any solution to deactivate these stupid things and get rid of them out of my list of gestures. It's almost like SL thinks they are still there, but they're no where in my inventory because when I open the gesture "viewer" or whatever it is, is doesn't locate them, load them or edit them.

I've cleared my cache, cleared group cache, did every debug I could find related to it, got the gestures back, activated them all, then deactivated them all several times, deleted the non-active gestures, deactivated my active gestures I wanted, I've done over 100 steps to try to rid this problem, but nothing works.

Does anyone have any idea as to what else I can do about this annoying problem?
Govindira Galatea
Just ghosting...
Join date: 6 Mar 2004
Posts: 416
10-29-2007 11:18
Check the Library Gestures. The ones you need to deactivate may be in there. If they are, drag copies into any convenient folder, deactivate them. Check that they're deactivated, then you can delete/trash them.

If they are not in the Libarary, you can create new (dummy) gestures with the old trigger and then activate them; SL will ask you if you want to inactivate the old gesture. Say "Yes," of course, then deactivate your new gesture and delete it.
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Zuri Simca
Registered User
Join date: 6 Oct 2006
Posts: 39
10-30-2007 12:40
I tried creating new gestures with the same trigger, it didn't appear to work, but I'll give it a go again and see if it works.