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Odd llPreloadSound behavior (Echo)

SpankMe Pinkerton
Registered User
Join date: 13 Feb 2005
Posts: 158
08-04-2007 12:36
I am a long time scripter and SL game developer. I am in the middle of making a complex team tank game. It has a lot of sounds so today I began working on some sound preloading scripts. Much to my surprise... after use of the llPreloadSound functions, sounds called only once via llSoundPlay play multiple times... often with a very long pause between the unexplained "echoes". I have confirmed in triplicate that the sounds are called only once and after removing the preloads, everything works fine again.

I have not yet gone back to other previously compiled scipts or games. I'll do some more testing with it when I have time if anyone appears to be having like issues. Please post below if you do. This may very well be related to the last update, as I have not experienced it before.
Dagmar Kohime
Yep, I'm good with that!
Join date: 14 Apr 2007
Posts: 110
Preload Issues
09-06-2007 21:28
Spank, I happened across this tonight.
https://jira.secondlife.com/browse/VWR-770

-Dag
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"Ruprecht loves the wide open spaces"