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very low framerate

OmniCron Overlord
Registered User
Join date: 28 Nov 2005
Posts: 31
05-09-2006 07:52
I am currently running:
DELL XPS Gen 5
2GB Ram
2.6GHz Pentium Dual Core CPU
nVidia 6800 PCI-E 256MB

Secondlife only really runs at 15fps in areas with alot of textures. I don't have many of the cooler features even on. At one point about 2 weeks ago i updated to the newest drivers and the fps dropped even lower. These are not heavily populated sims when i am testing the fps. Is there anything i can do or could possibly be doing wrong that my power system is running so slow?
Striker Wolfe
.
Join date: 11 Dec 2004
Posts: 355
05-09-2006 07:55
From: OmniCron Overlord
I am currently running:
DELL XPS Gen 5
2GB Ram
2.6GHz Pentium Dual Core CPU
nVidia 6800 PCI-E 256MB

Secondlife only really runs at 15fps in areas with alot of textures. I don't have many of the cooler features even on. At one point about 2 weeks ago i updated to the newest drivers and the fps dropped even lower. These are not heavily populated sims when i am testing the fps. Is there anything i can do or could possibly be doing wrong that my power system is running so slow?


What settings are you running at, draw distance, shadows, local lighting, etc...
OmniCron Overlord
Registered User
Join date: 28 Nov 2005
Posts: 31
05-09-2006 08:01
Anisotropic: off
Local Lighting: off
shadows: off
ripple water: off
Disable Far Clip: On
Shiny Objects: off
Ava Rendering: Normal
Terrain Detail: Full
Draw Distance: 128
Fog Distance: 2
Bumpiness Draw Distance: 10
Max Part Count: 4096 //not in area with particles when testing
Thili Playfair
Registered User
Join date: 18 Aug 2004
Posts: 2,417
05-09-2006 11:02
15 fps is normal 'ish for SL and that pc setup, SL been utter slow latly tho, isp/backbone issues apperantly ~.~
Lupus Delacroix
Wyrm Raider
Join date: 3 May 2006
Posts: 695
05-10-2006 09:30
what resolution? If your doing 800x600 you'll actually lose FPS if you don't turn it up as that is a legacy resolution that has to be emulated on modern cards.
Irathian Xevious
Registered User
Join date: 26 May 2004
Posts: 1
05-10-2006 09:40
From: Thili Playfair
15 fps is normal 'ish for SL and that pc setup, SL been utter slow latly tho, isp/backbone issues apperantly ~.~


Framerate of Secondlife client have nothing to do with isp/backbone. However if alot of objects and textures are being downloaded the CPU+RAM could be bussy.

I have a Athlon 64 3200+ 1Gb Ram and a Geforce6800GS 256mb video card and in some places with alot of graphics it can slow down alot. so i have to turn of all the special effects, which i find quite anoying since i have a highend gaming system able to run games like TES4 Oblivion.
Is SL just poorly programmed or do i need to tweak the settings for better performance?
Horris Fitzcarraldo
Registered User
Join date: 12 Jan 2006
Posts: 69
05-10-2006 11:00
From: OmniCron Overlord
Anisotropic: off
Local Lighting: off
shadows: off
ripple water: off
Disable Far Clip: On
Shiny Objects: off
Ava Rendering: Normal
Terrain Detail: Full
Draw Distance: 128
Fog Distance: 2
Bumpiness Draw Distance: 10
Max Part Count: 4096 //not in area with particles when testing


Turn draw distance down to 96 or 64...........and set terrain detail down a notch. I might be wrong but on my Nvidia card setting terrain distance to full really slows things down.
Thili Playfair
Registered User
Join date: 18 Aug 2004
Posts: 2,417
05-10-2006 11:42
SL fps been declining on all my pc's to last months down down down, turned off options that used to be on, and still fps keep going down hehe :p

Wonder if i should start hunting dust bunnies.

Irathian Xevious
"SL been utter slow latly tho, isp/backbone issues apperantly ~.~"

SL > Server , never said Client ;)

and

SL is not a game


This really need a sticky already,always someone who start
my pc run this game so so and SL should to, wrong.
(wont bother digging up 100's of threads about it :P)

Your pc is hardly what id call High end game pc, o.o; sorry, im spoiled on pc parts :p

For most part SL chugs along the lines of 10-25fps sure you can get lower higher depending on textures/avatars in sim.
Data Linden
Liaison
Join date: 17 Sep 2005
Posts: 47
05-10-2006 15:56
Keep in mind that Second Life is a streaming enviroment, meaning it is dynamically rendered. Which is a huge strain on your graphics card.

A normal game has prerendered scenes, which don't need many calculation compared to Second Life.