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vmware for linux & secondlife?

Pleze Playfair
Registered User
Join date: 27 Aug 2004
Posts: 100
01-24-2005 16:52
Anyone used vmware for linux with Secondlife? I'm debating on going this path or if I can even pull it off.
Francis Chung
This sentence no verb.
Join date: 22 Sep 2003
Posts: 918
01-25-2005 12:56
Last time I checked, VMWare didn't write-through the openGL API calls from windows to into the linux host drivers.

Which, basically means that it would be umpossible (it's a word if we keep using it!) to get SL to run under VMWare.

However! There are people roaming around in SL under Linux :) There was a bit long thread at one point (Bit Phaeton maybe?) who explained how to do it.

http://transgaming.org/gamesdb/screenshots/single.mhtml?screenshot_id=522
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Taliesin Psaltery
anais reborn
Join date: 5 Jul 2004
Posts: 7
08-03-2005 00:21
VMware Workstation 5.0 was released in April 2005 with "experimental support' for 3D OpenGL. I hope I won't get flamed for saying I have run the There.com client in a Workstation 5 virtual machine. I've been meaning to try it for SL, too.
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Maxx Monde
Registered User
Join date: 14 Nov 2003
Posts: 1,848
08-03-2005 05:38
VMWare Workstation 5.0 is nice, I bought a license for use at work, because frankly - I do most of my stuff in Suse v9.2 anyway, and only need IE and Outlook in windows. The things I really like are -- if something is going on (like some 'pushed-down' update that our support people screw up) then I can suspend the virtual machine immediately, but still do admin work on our network gear.

If I blow something up in the VM, then the worst case scenario is I re-transfer the VM machine files over to my machine again for a clean start.

I also have more portable backups now, which just involve copying the VM files to my raid-arrays, or burning them. If you have license for both linux and windows variants of VM Workstation, then you can have a machine that never is incompatible with your 'host' OS. This is a huge plus.

Anyway, for games, its true - DX and GL calls aren't really supported too well...so...maybe you can squeak by for some things, but I'm not so sure about SL. I wish you luck though.
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Drake Bacon
Linux is Furry
Join date: 13 Jul 2005
Posts: 443
08-04-2005 17:20
Tried myself in VMWare 5.0, and it only experimentally supports DirectX calls currently. OpenGL isn't supported except through DirectX. Second Life isn't running.

Still waiting for the port by Icculus...