04-04-2005 14:37
First of all, i have to apologize all players who haven't been able to play Word Hex for awhile, as a result of Acex Steele deciding to quit overnight i agreed to take over that project and work on it.

He transfered everything to me, and i couldn't mod it, so we tried again, and i could mod, but no copy.

Then i figured i'd call support to help us on this, but they couldn't help us on this neither.

So what i'm gonna do now is gonna bring Word Hex up by the task necesary/possible to do to allow me to continue his projects as we agreed.
Because of the way permission system is setup i'll simply have to take enough copies to get going on this, wich leads to the only possible solution of making "enough" copies of everything. And then transferring it. My inventory will propably end up several thousand if not hundreds of thousand pages long, but thats the best the support team could offer (as the only possible solution without breaking TOS).

So if any of you got a suggestion on how to set a permission on an object (including all objects linked in it, the author is same of all subobjects and scripts and files), in a way it would be copyable by the target character, please reply to this post. As i don't realy see this (making millions of copies) as an effective solution, but only possible considering the time left to do it within (acex's account is pending cancelation at 8th).

Yes i tried to explain to the support team that the author was same of all scripts, textures, notecards and objects, but they couldn't give me any solution on how to set a "global-permission", so making 1million copies is the only choice i see possible.

Added April the 5th:
Well looks like the permssion problem is somewhat fixed now, so no need to make second life's largest inventory :), overseeing one transparent object was the key to not beeing able to copy, still ithink there should be a feature added that lets the creator set permission to all subobjects with one click instead of 200 so people in my positions can do more in less.

- Playing with permissions is as exciting as watching paint dry.