06-06-2005 20:16
Is there a reason why if I code...
CODE
        
llOwnerSay("*_______________________*___________________*");
llOwnerSay("* Word1 * Word2 *");
llOwnerSay("*_______________________*___________________*");


That is shows up as.
CODE

*_______________________*___________________*
* Word1 * Word2 *
*_______________________*___________________*
in chat.

But even different than that in the History window?

If I use a monospace text editor (such as SciTE) and past the code into the SL script editor,
it looks different in the SL editor, But then different from Sl editor in chat , And then AGAIN different in history.
I understand Sl isnt using monospace, But you would think at least how it looks in the SL editor It would look in chat, and if not, At least chat and history would look alike.

And then \n (newline) dose not work in chat, but does on the history window. If it did then there would be no reason in this example to call llOwnerSay more than once.
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"no, my alt is clean on crashing any sims"