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Cut End and Begin is b0rked.

Thili Playfair
Registered User
Join date: 18 Aug 2004
Posts: 2,417
11-16-2005 08:10
Another build annoyance
make prim
object > cut being and end
cycle trough B up/down , E up/down work,

0.00 = 0.00
0.05 = 0.04
0.10 = 0.09
0.15 = 0.14
0.20 = 0.19
0.25 = 0.25 !
0.30 = 0.39
0.35 = 0.349
0.40 = 0.399
0.45 = 0.44
0.50 = 0.50
0.55 = 0.55
0.60 = 0.59

ectect... you get the picture, annoyingggg, doesnt matter even if i type it in manually, it will change , wich leaves tiny glitches all over <.< no its not the sim!.. (been over 12 :P
Bertha Horton
Fat w/ Ice Cream
Join date: 19 Sep 2005
Posts: 835
11-16-2005 19:28
There are also some inbetweens that, if typed, may also change to the nearest allowed number. At least we still have inbetweens to allow "straight" orthogonal cuts (for 1-prim rotating doors). But I haven't checked lately how straight that really is.
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Trapped in a world she never made!