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Thili Playfair
Registered User
Join date: 18 Aug 2004
Posts: 2,417
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11-16-2005 08:10
Another build annoyance make prim object > cut being and end cycle trough B up/down , E up/down work, 0.00 = 0.00 0.05 = 0.04 0.10 = 0.09 0.15 = 0.14 0.20 = 0.19 0.25 = 0.25 !0.30 = 0.39 0.35 = 0.349 0.40 = 0.399 0.45 = 0.44 0.50 = 0.500.55 = 0.550.60 = 0.59 ectect... you get the picture, annoyingggg, doesnt matter even if i type it in manually, it will change , wich leaves tiny glitches all over <.< no its not the sim!.. (been over 12 
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Bertha Horton
Fat w/ Ice Cream
Join date: 19 Sep 2005
Posts: 835
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11-16-2005 19:28
There are also some inbetweens that, if typed, may also change to the nearest allowed number. At least we still have inbetweens to allow "straight" orthogonal cuts (for 1-prim rotating doors). But I haven't checked lately how straight that really is.
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Trapped in a world she never made!
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