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Small Objects Vanishing

Miriel Enfield
Prim Junkie
Join date: 12 Dec 2005
Posts: 389
12-06-2006 02:13
I recently acquired a scarily fancy desktop, with an Nvidia GeForce 7950 card. It runs SL so much better except for one issue: tortured cylinders and boxes, once I taper them past .95 or so, are only sporadically visible. They start out visible, but moving them causes them to temporarily (and sometimes permanently) disappear, and selecting them can also cause them to permanently vanish. Changing the camera angle sometimes brings things back into view, but not always, and they usually vanish again when the angle is changed back. While they're not rendered, I can't even select them to edit them. This isn't culling due to distance: I'm zoomed right in. And I've got object detail turned as far up as it will go, just in case. Prims don't seem to vanish if linked to a larger object, though I haven't tested this much.

My old computer, as astoundingly lousy as it was, didn't do this. I've got the latest driver, and I've turned up the rendering quality on the card as much as I can. Does anyone have any suggestions? A large chunk of my SL income comes from jewelry making, which is nearly impossible in this situation.
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Funk Schnook
Registered User
Join date: 27 Dec 2005
Posts: 65
12-06-2006 07:46
I get this with bigger prims too that are about 40M away from me. They vanish after moving.

I have found that if I change my group tag they all re-appear. Shitty workaround I know!

This needs to be fixed asap.
Miriel Enfield
Prim Junkie
Join date: 12 Dec 2005
Posts: 389
12-06-2006 08:13
Unfortunately, that's not working for me. Thanks anyway, though.
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