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Avatar Vertex program screwed up after update?

Flood Mommsen
Registered User
Join date: 17 Jan 2006
Posts: 56
05-24-2006 12:58
After the update, whenever I turn on the avatar vertex program, every avatar on sceen is in some kind of neon colors, and the arms seem somehow folded. If i turn it of, everything is fine, but there seems to be a heavy graphical lag in crowded areas...

My drivers are up to date...anyone else with that problem?
Ron Overdrive
Registered User
Join date: 10 Jul 2005
Posts: 1,002
05-24-2006 13:04
From: Flood Mommsen
After the update, whenever I turn on the avatar vertex program, every avatar on sceen is in some kind of neon colors, and the arms seem somehow folded. If i turn it of, everything is fine, but there seems to be a heavy graphical lag in crowded areas...

My drivers are up to date...anyone else with that problem?


What card and what drivers? I have a problem with Local Lighting & the Avitar Vertex Program where if there aren't at least 6 light sources around me my avitar goes completely black. I've bug reported this in preview and I've done so on the main grid.

EDIT: I'm using an XFX Geforce 6600GT 128MB AGP Overclocked with Forceware 91.28beta with Coolbits3D installed.
Flood Mommsen
Registered User
Join date: 17 Jan 2006
Posts: 56
05-24-2006 13:10
MY card is an ASUS A9600
Ron Overdrive
Registered User
Join date: 10 Jul 2005
Posts: 1,002
05-24-2006 13:13
From: Flood Mommsen
MY card is an ASUS A9600

I'm assuming thats an ATI card, the latest Catalyst is 6.5 and the latest Omega is 6.3, wich are you using?
Flood Mommsen
Registered User
Join date: 17 Jan 2006
Posts: 56
05-24-2006 13:36
Well, I figured it out...it didn't work with the latest official driver, but with one of the third-party drivers you posted in the other thread, it works fine...thx :)
Nasiba Nadir
Registered User
Join date: 9 May 2006
Posts: 26
05-24-2006 15:14
I also had to turn it off. What is this third party driver for ATI?