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Texture Rotation Problems

Valadimire Dougall
Registered User
Join date: 24 Feb 2005
Posts: 28
06-29-2006 11:43
Some days texture rotation displays properly, other times it doesn't. Someone suggested that I update my graphics driver, and I did, and it worked for a time...and then it stopped working, then it started working for awhile...is there a way to permanently fix this?
Valadimire Dougall
Registered User
Join date: 24 Feb 2005
Posts: 28
06-29-2006 12:19
Anyone...?
Lex Neva
wears dorky glasses
Join date: 27 Nov 2004
Posts: 1,361
06-29-2006 12:20
No one can help you because we really don't know what difficulties you're seeing. Screenshots would be extremely useful. Barring that, give a far more detailed description of what you see and what you expect to see.
Valadimire Dougall
Registered User
Join date: 24 Feb 2005
Posts: 28
06-29-2006 12:40
Sorry about that. What I mean is, the texture is there, but it's not moving at all, whereas it's supposed to be rotating in some direction at some speed, but it's still at the moment.
Lex Neva
wears dorky glasses
Join date: 27 Nov 2004
Posts: 1,361
06-30-2006 11:36
How odd. I've seen texture animations sometimes be jittery... maybe this is just an extreme case of that? Also, are you the one that scripted the llSetTextureAnim() call? If so, it might help if you show us here what your code looks like. If it's truly a case that the exact same call sometimes displays right and sometimes doesn't, you should bug-report with the exact code that produces those mixed results.