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llSetRot() bug

Sinavestos Dassin
Registered User
Join date: 1 May 2006
Posts: 3
05-20-2006 13:30
llSetRot() and llSetPrimitiveParams([PRIM_ROTATION, ...]) both appear to be bugged when called from a child object. I would go more in detail, as I've just come up against this, but I think it has already been very well described in this thread...

/54/c1/94705/1.html
Willie Nelson
Registered User
Join date: 13 Nov 2005
Posts: 20
05-20-2006 19:07
From: Sinavestos Dassin
llSetRot() and llSetPrimitiveParams([PRIM_ROTATION, ...]) both appear to be bugged when called from a child object. I would go more in detail, as I've just come up against this, but I think it has already been very well described in this thread...

/54/c1/94705/1.html



I think that you might want to use llSetLocalRot(rotation) in this situation as the simplest solution.

To use llSetPrimitiveParams([]) in the same situation you'd first determine the local rotation of the root prim and then set the new rotation relative to that.

http://secondlife.com/badgeo/wakka.php?wakka=llSetLocalRot
Lex Neva
wears dorky glasses
Join date: 27 Nov 2004
Posts: 1,361
05-21-2006 09:50
Oh, when I said bug-report it, I meant in-world... go to the Help menu and choose "report bug". That submits it to LL's bug-tracking system, and makes it more likely that someone there will notice it.