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Jasmin Summers
Registered User
Join date: 16 Feb 2006
Posts: 23
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11-14-2006 22:29
Hey I see a lot of posts about CopyBot but what im wondering is this, does it copy items that have permissions set to non-copy?
So if I had an item selling that is non-copy but transferable, could someone with copy-bot could copy it and resell my items?
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Luth Brodie
Registered User
Join date: 31 May 2004
Posts: 530
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11-14-2006 22:29
yes
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"'Aarrr,' roared the Pirate Captain, because it seemed a good way to end the conversation." The Pirates! In An Adventure With Scientists. Reel Expression Poses and Animations: reelgeek.co.uk/blog
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Jasmin Summers
Registered User
Join date: 16 Feb 2006
Posts: 23
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11-14-2006 22:34
nooo, this has to be a joke, if this is for real then SL should have never been open to players! Please someone say that it can't do this, like wtf is that?
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Cory Edo
is on a 7 second delay
Join date: 26 Mar 2005
Posts: 1,851
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11-15-2006 03:20
Jasmin, check out this thread to see a full list of what it can and can't do: /327/1f/149088/1.htmlI'm not saying its not bad, but its not as bad (or easy) as a lot of people are worried about.
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www.electricsheepcompany.com
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Mark Gjellerup
Too Much Gjellerup!
Join date: 20 Mar 2006
Posts: 35
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11-15-2006 03:45
I'm glad someone finally posted a list of features because I'm sure a lot of people are confused. The problem right now is that someone could buy a non-scripted nicely-textured object, then take it to their land and copy it.
There have been worse security holes, but the difference this time is that LL is not taking a pro-active approach to the problem. LL seems to have no confidence in their DRM(perms) which they advertise as protecting content-creators from being ripped off. That protection or at least an attempt at protection is still needed.
For example, what if iTunes all of sudden said to record companies, sorry your songs are not really secure on our servers. Since we stream music samples people can copy it, so let's throw our hands up in the air and quit trying to make a secure protocol or force authentication in our client application. It just doesn't make sense for iTunes, and it doesn't make sense for SL. Personally, I only make scripted objects in-game and my products would be useless without the scripts, but I'm worried about the future of SL. If LL is not actively trying to change their protocol to ensure DRM is enforced, then they should not advertise they are the perfect platform to start a business.
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Tomas Hausdorff
Registered User
Join date: 11 Jun 2006
Posts: 63
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11-15-2006 12:30
Frankly, worse than the fact that someone can copy the item using CopyBot is the fact that, in doing so, *the copier* becomes the creator of that item. Copying an item with CopyBot does not retain the original creator's name. In essence (bearing in mind that this is my possibly incorrect understanding), what it does is intercept the sequence of prim creation and texturing commands necessary to create the item, then plays them back to re-create the item. All of the original creator information is lost, and the new creator of the item is the person using CopyBot. So someone using CopyBot isn't just stealing a copy: they are stealing all creation credit for the item. If they sell this item, it looks as if they were the original creator. In such a circumstance, proving theft becomes effectively impossible. And if you have ever created something, then seen your creation sitting in a store with someone else's name on it...you know it is a deeply horrifying and anger-incenting circumstance. Not only has the culprit stolen your work, they have stolen all credit for it- they have stolen a piece of *you*.
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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11-15-2006 16:41
From: Mark Gjellerup There have been worse security holes, but the difference this time is that LL is not taking a pro-active approach to the problem. LL has *never* taken a proactive approach to technical mechanisms that bypass their security mechanisms except in those cases where blatant fraud is involved. From: someone For example, what if iTunes all of sudden said to record companies, sorry your songs are not really secure on our servers. That actually happened. Steve jobs went to the record companies and said that: From: Steve Jobs, in a 2003 interview When we first went to talk to these record companies — you know, it was a while ago. It took us 18 months. And at first we said: None of this technology that you’re talking about’s gonna work. We have Ph.D.’s here, that know the stuff cold, and we don’t believe it’s possible to protect digital content. [There’s] this amazingly efficient distribution system for stolen property called the Internet — and no one’s gonna shut down the Internet. And it only takes one stolen copy to be on the Internet. And the way we expressed it to them is: Pick one lock — open every door. It only takes one person to pick a lock. Worst case: Somebody just takes the analog outputs of their CD player and rerecords it — puts it on the Internet. You’ll never stop that. From: someone Since we stream music samples people can copy it, so let's throw our hands up in the air and quit trying to make a secure protocol or force authentication in our client application. Absolutely. One of the reasons iTunes is successful is that it's just good enough to make it inconvenient for people to bypass casually. If you are really concerned, you can always back your music up to Analog CDs. Apple even tells you to do this. From: someone Personally, I only make scripted objects in-game and my products would be useless without the scripts, but I'm worried about the future of SL. If LL is not actively trying to change their protocol to ensure DRM is enforced, then they should not advertise they are the perfect platform to start a business. DRM is no more than a goad to encourage people to behave. Used that way, it works, and it's made iTunes... with its nudge-nudge-wink-wink "honor system"... enormously successful, while Microsoft's aggressive DRM that breaks working software on Windows - the antivirus companies and the European Commission have been up in arms about it (though I have to say I can't think of a more fitting punishment for the antivirus industry) - excites nobody.
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