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Nvidia 6800GT and water....

Erikk Steele
Registered User
Join date: 9 Dec 2004
Posts: 37
03-31-2005 09:06
I recently built a new system with an Nidia 6800GT 128MB video, and a gigibyte of Corsairs best ram. Excitedly cranking up the features one at a time to see how things looked, I noticed an oddity immediately.

When I turned on rippled water, all water disappeared. nothing but ditches surrounding my island home. I called for live help, describing what I saw, and someone there happened to have my same card. She experienced the same phenomenon....when turning on rippled water, all water instead disappears.

So, I guess, beware this card. I find a fix for this unlikely.

BTW, I did double check with the last few drivers, including most recent, BIOS updates, etc, and DirectX 9.0c.
Edav Roark
Bounty Hunter
Join date: 4 Sep 2003
Posts: 569
03-31-2005 09:08
From: Erikk Steele
I recently built a new system with an Nidia 6800GT 128MB video, and a gigibyte of Corsairs best ram. Excitedly cranking up the features one at a time to see how things looked, I noticed an oddity immediately.

When I turned on rippled water, all water disappeared. nothing but ditches surrounding my island home. I called for live help, describing what I saw, and someone there happened to have my same card. She experienced the same phenomenon....when turning on rippled water, all water instead disappears.

So, I guess, beware this card. I find a fix for this unlikely.

BTW, I did double check with the last few drivers, including most recent, BIOS updates, etc, and DirectX 9.0c.


I believe the ripple water toggle button is not on the ver. 1.6 Preferences or at least it wasn't in the preview.
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Lee Linden
llBuildMonkey();
Join date: 31 Dec 1969
Posts: 743
03-31-2005 09:40
Ripple Water is currently an ATI-only feature. What it does is make the water undulate up and down, so in my own opinion, you're not missing much. ;^)
Sean Gorham
Stopped making sense
Join date: 5 Mar 2005
Posts: 229
03-31-2005 10:36
From: Lee Linden
Ripple Water is currently an ATI-only feature.
Now I find this out... and here I thought something was wrong with my drivers or video card (a GeForce 6600GT)! Phew! :cool:
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Graham Mondrian
Registered User
Join date: 16 Mar 2005
Posts: 59
03-31-2005 11:26
Try having a play with the anistropic filtering and Anti-aliasing settings in terms of disabling both of them. They might be interferring, for some reason - full screen anti aliasing makes my screen go black on NFSU2 and I have the an XT700 (ati):S

(Out of interest, did you buy a dual channel kit or just single channel DDR?)
Rickard Roentgen
Renaissance Punk
Join date: 4 Apr 2004
Posts: 1,869
03-31-2005 12:18
From: Lee Linden
Ripple Water is currently an ATI-only feature. What it does is make the water undulate up and down, so in my own opinion, you're not missing much. ;^)


uh, works with a GeForce 4 ti4800
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Kathmandu Gilman
Fearful Symmetry Baby!
Join date: 21 May 2004
Posts: 1,418
03-31-2005 15:39
Ripple water option makes the water dissapear on my 6600gt. ATI only? It worked on my Ti 4200. Looked like crap though because it was large, undulating swells that would flood low lying land. I suppose if you could have changed the scale of the waves it might be useful but as it is, you aren't missing much.
Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
03-31-2005 15:52
From: Kathmandu Gilman
Ripple water option makes the water dissapear on my 6600gt. ATI only? It worked on my Ti 4200. Looked like crap though because it was large, undulating swells that would flood low lying land. I suppose if you could have changed the scale of the waves it might be useful but as it is, you aren't missing much.


Agree -- it sucked up huge chunks of the distance and really made it difficult for me to scan distant land masses. I didn't find it useful, and although aquatic motions are a beautiful thing to me, this was distracting and not to my personal preference.

So, I turned it off. :)

I have seen rippled water look considerably prettier on some ATI-powered systems.
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