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YadNi Monde
Junkyard Owner
Join date: 30 Mar 2004
Posts: 189
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07-28-2005 09:29
Hi There Boyz and Galz
So, i hoped this new update would fix the bugs i encounter THE MOST as a builder, like the Camera Jump when you try to Focus a Small Prim with High Zoom, the Camera Go Crazy In The Sky when you try to focus something and get yourself looking at the opposite direction, and the Allmighty Rotation Tool where you Can Not trust the Grid Wheel anymore and may have to point totally illogical directions to rotate a MultiPrim Linked Objects with some rotated in the LinkSet.
Next time maybe .....
PA-----LEASE
Building is a pain in the (*beep*) and it would be great to see those bugs fixed, to give us back the PLEASURE TO PLAY WITH PRIMS instead of getting angry all time because of the bugs mentionned upper.
THANKS IN ADVANCE IF YOU DO SO GUYS Byez
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---------------=If It S Not Primmy It S Not A YadNi=---------------- -=In a MMORPG u levelup a Character, in SL u levelup the User.=- ----------------=Your only limit is Your imagination.=-------------- -------------------------------------------  Yours, Friendly, Yadni =) 
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YadNi Monde
Junkyard Owner
Join date: 30 Mar 2004
Posts: 189
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07-31-2005 04:18
 i guess any type of answer wouldnt be bad here THIS REALLY IS A PROBLEM
_____________________
---------------=If It S Not Primmy It S Not A YadNi=---------------- -=In a MMORPG u levelup a Character, in SL u levelup the User.=- ----------------=Your only limit is Your imagination.=-------------- -------------------------------------------  Yours, Friendly, Yadni =) 
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Kwipper Manimal
Registered User
Join date: 12 Jan 2005
Posts: 52
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08-01-2005 15:59
YES! I am also having problems like this. LINDENS! Please for god sake PLEASE FIX THESE PROBLEMS! So please make this a priority to be fixed in Second Life v1.7.0 Thank you, Kwipper
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Thili Playfair
Registered User
Join date: 18 Aug 2004
Posts: 2,417
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08-02-2005 02:00
I given up trying to edit small prims , it was hard for me before the update that made the cam jump all over the place, now i wont touch it with a pole ~.~
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Tya Fallingbridge
Proud Prim Whore
Join date: 28 Aug 2003
Posts: 790
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08-02-2005 05:18
...dont seem to have a problem.. sorry.. i work with very very very tiny prim, i just adjust my camera angle and zoom in sideways
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Kwipper Manimal
Registered User
Join date: 12 Jan 2005
Posts: 52
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08-02-2005 12:18
Oh I need to mention this bug as well. The grid wheel you use to rotate objects attached to your body is INACCURATE and never aligns up properly! Please fix this AND give us the ability to adjust objects attached to your body via the numbers as well. I want to at least see these in the 1.7.0 version of Second Life.
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Kwipper Manimal
Registered User
Join date: 12 Jan 2005
Posts: 52
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08-05-2005 02:40
bump
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Alan Kiesler
Retired Resident
Join date: 29 Jun 2004
Posts: 354
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08-08-2005 03:08
Well, for the building issues regarding small/tiny prims, I tossed together a building table that locks camera and has three positions. Everything is viewable and moddable just no-trans. See parcel in NE Tavarua for the little table (nestled amongst the cars).
This basic object is L$1, but only so I know who's getting them and can get feedback later. I considered creating a sellable one that actually has a 'tiny prim' rezzor but I think that will be somewhat of a problem on conflicting or incorrect ownership.
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Timothy S. Kimball (RL) -- aka 'Alan Kiesler' The Kind Healer -- http://sungak.net
No ending is EVER written; Communities will continue on their own.
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Robin Linden
Linden Lifer
Join date: 25 Nov 2002
Posts: 1,224
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08-10-2005 08:27
We have two fixes in the works for these problems, one to map between the object 'handles' and a numerical entry when the snappint tools aren't precise enough, and another to fix the camera 'jumping' problem. I don't have a final date for release, but both bugs are included in an upcoming version.
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