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Complications with building

Vilhelm Dougall
Registered User
Join date: 22 Mar 2005
Posts: 28
04-01-2005 09:06
It seems that as soon as I add the 31st primitive to my vehicle, its door scripts stop working. The door scripts work by changing the dimensions of the door's primitive when somebody touches it. At 30 primitives in the vehicle structure, the doors work fine. If I add the 31st primitive, the doors top working. Not a big deal, really, the 31st prim was just going to be an ejector, but it is kinda weird.
Catherine Omega
Geometry Ninja
Join date: 10 Jan 2003
Posts: 2,053
04-01-2005 14:10
It could be a scripting issue having to do with the number of prims changing. Do you have a synchronizer script, or does each door operate on its own without any input from anything else?
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Vilhelm Dougall
Registered User
Join date: 22 Mar 2005
Posts: 28
04-01-2005 18:16
From: Catherine Omega
It could be a scripting issue having to do with the number of prims changing. Do you have a synchronizer script, or does each door operate on its own without any input from anything else?


The doors operate on their own. They just contain a script that tells them to change shape when somebody clicks on them. One of the doors closes after 10 seconds, the other waits for another Touch.