1- Object Permissions in Edit Window
If you lock an object, and bring up the edit window, you will notice that the x,y and z coordinates, rotation ... in fact all of the settings that define the location of a prim are completely blank. In the earlier versions, these fields were grayed out which meant I could read the value put it in my calculator on my desktop, add the offset and be able to enter it into the object I am editing so that the two objects are perfectly flush etc.
Now I can hear people saying, unlock your damn object. Sounds great but what if I bought this object? I bought a castle build from a guy who is no longer in game, he is or was a famous builder, something Stern. The castle comes in three pieces that have to be stacked up perfectly on top of each other. Unfortunately when Stern made the castle he made one mistake, his root prims for each level of the castle do not match in terms of where they fall within the structure. Since the structure is circular, it is very hard to align them in the x,y coordinates without being able to access the values for the prims that align.
So when I take his build, and unlock it which I still can, I can access the edit settings of the root prim but I can not check "edit linked parts" and access the settings of a child prim. I don't want to change the settings of the child prim, I just need to see what they are. This used to be possible, now it is not.
2-Scripts and other items in Content tab missing from several objects
Several objects I have built and scripted and stored in my inventory no longer show me their scripts and contents when I rez them in SL. So I can not edit the scripts of these objects though obviously the scripts are working -- as in my particle emitter works when I rez it in my land but when I go to edit it., under contents nothing is displayed. I own it, I built it and it is unlocked on my scripting, building allowed land lot.
3-Objects jump around during editing on Windows XP (over Cable Modem Link or T1)
Since 1.8 update whenever I am dragging objects or setting coordinates by entering into the coordinate boxes, every third object jumps back to its original creation spot.
Example: I am building a wall composed of <1x10x10> pieces that are aligned perfectly. So I place the first piece at a nice and easy coordinate like <120,200,10> and then I duplicate it which places it at <120.500,200.500,10> (btw, have I mentioned how much I hate this offset thing? -- anyways), then I enter the new values <130,200,10> and duplicate again for the third piece at which time the second piece jumps back to <120.500,200.500,10>. I have had this happen over and over and over in the last two weeks in Uzume.
I finally resolved to accept it as a possible side effect of lag -- though I have never had it happen in the last two years of building even through the worst laggy times.
4-Land Parcel Settings for Scripting, Create Objects
These should not affect the owner of the land, they should affect everyone else. If I turn off Scripting, Teleporting, Flying, Creating Objects on my own land, then I can not do these things myself?
This is nuts. Tell me this is a bug.
5-Ban from Parcel makes zero sense when the banned person can BUY my land
When I ban someone from my land, they should be completely unable to buy my land. Currently I can ban someone but they can turn around and buy my land. What's wrong with this picture?
6-Root Prim, rotating objects, and other people's parcels
I have a parcel that is next to one of those famous tiny parcels with advertisements which is fine. I no longer get all worked up about ugly signs. I think it just makes the owners look like asses. Anyhow, I only take issue if the sign placed on the lot rotates in a way that sweeps into my land. And I figured because it rotates it is not caught by my auto-return setting.
Other Issues that are harder to resolve:
1-Vehicles are a mess, and I mean a mess. Between scripting turned on and off and fly on and off and sim boundaries etc. Traveling in any vehicle across the sims is just merely an impossibility.
Perhaps we need to set an altitute at which it all becomes public or Linden owned? Oh no, I am going to get shot by people who own castles in the sky.
I dunno people, I am thinking out loud here. 2-Textures
I too have noticed that both on my PowerBook G4 and my Windows XP textures are not loading fast enough, and they're not getting cached right so they keep loading and reloading and reloading if I were to fly in a circle in the same sim.
3-Particles
Where did they go? They're so puny these days and since I can not edit my particle scripts to compensate for the change (look above for the reason), my fountains are spurting odd drops of water every now and then instead of flowing gracefully like they did.
4-Flying as an avatar
is Buggier than ever and keeps lagging, and making me run into mountains, buildings etc.
Also when someone is flying at a certain speed, all buildings should act as Phantom. I keep getting trapped inside the thick walls of yet another shoe multiplex mall every time I want to go somewhere. In fact shoe malls are the SL equivalent of Pennsylvania, "they just get in the way when you want to go somewhere." -- quote from "The House of Yes".
The list goes on but I will not.
Dear Lindens, I plea that you stop adding new features. Please make the grid and the client applications more stable in terms of performance.
Thanks for listening and thanks for all your hard work,
Sincerely,
Troy Vogel
