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WinMTR Results - help understanding

Fantasy Freelunch
Pleasure Model
Join date: 19 Jun 2006
Posts: 17
07-18-2006 15:33
Here are the results I received from running WinMTR. Can someone tell me if these are good, bad, ugly, or normal?


|------------------------------------------------------------------------------------------|

| WinMTR statistics |

| Host - % | Sent | Recv | Best | Avrg | Wrst | Last |

|------------------------------------------------|------|------|------|------|------|------|

| 192.168.15.1 - 4 | 29 | 28 | 0 | 2 | 11 | 0 |

| d149-67-1-140.col.wideopenwest.com - 0 | 29 | 29 | 0 | 11 | 40 | 10 |

| 172.31.12.222 - 0 | 29 | 29 | 0 | 9 | 11 | 10 |

| 12.124.15.77 - 0 | 29 | 29 | 10 | 13 | 40 | 10 |

| gbr1-p70.dtrmi.ip.att.net - 0 | 29 | 29 | 60 | 91 | 261 | 260 |

| tbr2-p012501.dtrmi.ip.att.net - 0 | 29 | 29 | 70 | 78 | 91 | 80 |

| tbr2-cl18.cgcil.ip.att.net - 0 | 29 | 29 | 60 | 69 | 71 | 70 |

| tbr1-cl22.cgcil.ip.att.net - 0 | 29 | 29 | 60 | 60 | 80 | 60 |

| tbr1-cl1.sffca.ip.att.net - 0 | 29 | 29 | 70 | 72 | 81 | 70 |

| gbr2-p10.sffca.ip.att.net - 0 | 29 | 28 | 60 | 110 | 240 | 70 |

| gar1-p370.sffca.ip.att.net - 0 | 28 | 28 | 60 | 60 | 71 | 60 |

| No response from host - 100 | 28 | 0 | 0 | 0 | 0 | 0 |

| border1.ge1-1-bbnet1.sfo002.pnap.net - 0 | 28 | 28 | 70 | 77 | 160 | 80 |

| data.agni.lindenlab.com - 0 | 28 | 28 | 70 | 72 | 81 | 71 |

|________________________________________________|______|______|______|______|______|______|

WinMTR - 0.8. Copyleft @2000-2002 Vasile Laurentiu Stanimir ( [email]stanimir@cr.nivis.com[/email] )
Bitzer Balderdash
Dazed and Confused
Join date: 21 Dec 2005
Posts: 246
07-19-2006 02:19
that shows a perfectly healthy connection.

There is no packetloss whatsoever. Hop 12 (out of the 14) is simply not responding to ICMP echo requests. It may have been configured that way, or it may be too busy to do so. However, it IS successfully passing ever packed on to the rest of the path, since all the packets sent to the hosts beyond that point came back successfully..

Finally, your round-trip-time - the actual time it takes a packet to get there and back - is very stable between 70 and 81 milliseconds, with an average of 72. That's great - you're lucky.

So, based on that mtr output, you have absolutely no network issues to worry about with regards to the pathway from you to linden labs.

I'm officialy jealous now :P My route is 5 hops and 100ms longer than yours.
Fantasy Freelunch
Pleasure Model
Join date: 19 Jun 2006
Posts: 17
07-19-2006 04:26
Thank you for explaining this to me. There is so much lag in the game, I wanted to make sure everything on my end was okay.
Bitzer Balderdash
Dazed and Confused
Join date: 21 Dec 2005
Posts: 246
07-19-2006 05:29
What sort of lag are you seeing?

Could you post your hardware specs (CPU speed, Memory, Graphics Card), and also your internet connection specs (ADSL or Cable, upload and download speeds).

Also, let us know your framerate (CTRL-SHIFT-1 will tell you that), and, very importantly, what level of packed loss Second Life believes it is seeing. You can find this one out in Help-->About Second Life.

There are many many things that cause lag, most of which, sadly, are indeed on the client's PC.

When you are lagging, are all the other people present similarly effected? If not, it is almost certainly a problem at your end.

Remember, traceroute only tests how your connection performs under a very light load (something like 512bits/second, or 0.05% of a 1Mbit cable connection)