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Leffard Lassard
Registered User
Join date: 15 Mar 2006
Posts: 142
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07-01-2006 09:21
Hi, I wanna know what happens if the situation I describe takes place: Given a parcel with already many objects/prims in it, all set to group so they dont get autoreturned. The autoreturn is set to one minute. New objects, not set to group, float in either by physics or scripted movement. Those are so many that the parcel is filled up to the prim limits and even more are coming. Can even more objects beyond the prim limits enter a parcel? Or are even physics objects stopped at the parcel border? What happens until the auto-return kicks in and returns all the new objects? Regards, Leff.
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Ordinal Malaprop
really very ordinary
Join date: 9 Sep 2005
Posts: 4,607
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07-01-2006 09:26
Well, if you're unlucky random objects will start getting returned, but with an autoreturn of one minute I'd think you're likely to be safe... though to be quite honest I don't know, I've not actually timed how long it takes things to start being returned once a parcel is overloaded with prims.
Nothing else will actually happen as a consequence - just, prims will start being returned at some point until the number of prims is equal to or less than the allowance.
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Leffard Lassard
Registered User
Join date: 15 Mar 2006
Posts: 142
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07-01-2006 09:34
Thanks Ordinal, Its interesting to know how sims behave in extreme situation... I think there should be even a wiki about this knowledge to be open for everyone. To explain... a bullet attack by a combat bot out of control *is* an unlucky situation. I believe that at least one thing of our group gots returned though I wasnt sure about it and the owner of it isnt here at the moment.. I am a bit surprised that the return is not priority based... like foreign stuff or newest stuff first... and rather by random. Regards, Leff.
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