Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

What do sims run on?

Nick Niles
Registered User
Join date: 9 Aug 2006
Posts: 6
11-23-2006 12:36
Hi all at LL what type of servers do the simulators run on?
thanks
Ordinal Malaprop
really very ordinary
Join date: 9 Sep 2005
Posts: 4,607
11-23-2006 12:43
Not sure of the new classes of server, but there's some information on the LSL wiki:
From: someone
Technical Specs
Each sim is powered by a single PC CPU core, either an Intel P4 or an AMD Opteron (more AMD 64-bit CPUs), running Debian Linux, though there may be multiple CPUs, cores, and sims per machine (1100 servers, ~2000 CPUs -2/22/06). There are no more than 4 sims per machine (2 dual-core CPUs per box).

Apparently, the sim software uses a pretty sophisticated journaling storage system (database) for objects, allowing a fast (usually) recovery with minimal data loss after a crash, power outage, etc. The sim database is backed up every hour.

"The company [Linden Lab] also chose to store the avatars that its nearly 60,000 users [10/17/5] have created in a file system front-ended by the open-source Apache Web server, while the open-source Squid Web proxy cache keeps the data conveniently nearby. Metadata about the avatars is stored in an open-source MySQL database." (Information Week's "Open Doors To Innovation";)

Updated Specs

"Second Life has 240,000 registered users. ... Second Life currently runs on 2,579 servers that use the dual-core Opteron chip produced by AMD. Each server is responsible for an individual "sim," or 16 acres of virtual "Second Life" land. At peak usage that means that each server is handling about three users." - (C|Net, June 6, 2006 'Second Life': Don't worry, we can scale)

http://lslwiki.com/lslwiki/wakka.php?wakka=simulator
_____________________
http://ordinalmalaprop.com/forum/ - visit Ordinal's Scripting Colloquium for scripting discussion with actual working BBCode!

http://ordinalmalaprop.com/engine/ - An Engine Fit For My Proceeding, my Aethernet Journal

http://www.flickr.com/groups/slgriefbuild/ - Second Life Griefbuild Digest, pictures of horrible ad griefing and land spam, and the naming of names
Kumi Kuhr
Registered User
Join date: 9 Jul 2005
Posts: 43
(C|Net, June 6, 2006 'Second Life': Don't worry, we can scale)
11-24-2006 11:12
love the title of the article :D
_____________________
avid explorer, gregarious loner
Nick Niles
Registered User
Join date: 9 Aug 2006
Posts: 6
11-24-2006 11:24
hey thanks. I was just wondering how much cpu power each sim would need.
Inigo Chamerberlin
Registered User
Join date: 13 May 2006
Posts: 448
11-24-2006 14:00
judging by current sim performance, quite a bit more than is available!
Nick Niles
Registered User
Join date: 9 Aug 2006
Posts: 6
11-24-2006 17:50
hey thanks. I was just wondering how much cpu power each sim would need.