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Synergy Belvedere
Prim Reaper
Join date: 7 Jul 2004
Posts: 253
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10-22-2004 13:31
About 2 days ago every one of my attached scripted objects quit working! Glasses, poofs, guns i used in Jessie, everything!!
I cant even count how much $ i've spent on all this stuff!
Any one know why this is happening and preferably how to fix it??
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Kris Ritter
paradoxical embolism
Join date: 31 Oct 2003
Posts: 6,627
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10-22-2004 13:33
From: Synergy Belvedere About 2 days ago every one of my attached scripted objects quit working! Glasses, poofs, guns i used in Jessie, everything!!
I cant even count how much $ i've spent on all this stuff!
Any one know why this is happening and preferably how to fix it?? You could try rezzing it and using 'recompile scripts' from the tools menu. One thing that is very, very certain is that Linden Labs will not take responsibility or compensate you for any losses. So it is written.
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Al Bravo
Retired
Join date: 29 Jun 2004
Posts: 373
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10-22-2004 13:34
Yes, LL owes you - it is a bug. I believe it is normally associated with a bad teleport. You can 'try' to rez the object, select it, choose 'Recompile Scipts in Selection' from the Tools menu. It may or may not work. Otherwise, some builders will give you a new one if you ask, even though it is not their fault.
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Michael Martinez
Don't poke me!
Join date: 28 Jul 2004
Posts: 515
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10-22-2004 13:59
If you can right click and then from the tool recompile, it will wake it up.
Done that many times for my glasses, AO, boots, etc..etc and it works.
BUT if that option is greyed out (recompile) then you must ask the person you bought it from for a new one, just buy it again.
I made an Originals directory mainly for this bug. If I can copy it, it is in that directory, and only ever move a copy out of there to use. So if ever stops working and can't get it working again, I just recopy from the originals folder, and back to playing!
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