1) What does VBO stand for unabbreviated?
2) What does it do?
3) How does it work?
4) Why is it not compatible with Intel hardware?
Thanks

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Gaybot Foxley
Input Collector
Join date: 15 Nov 2006
Posts: 584
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02-21-2007 12:46
Hi, I was wondering what this feature is in the viewer. I have a few questions about it.
1) What does VBO stand for unabbreviated? 2) What does it do? 3) How does it work? 4) Why is it not compatible with Intel hardware? Thanks ![]() =[*.*]= |
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Thili Playfair
Registered User
Join date: 18 Aug 2004
Posts: 2,417
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02-21-2007 13:48
Google
![]() 1) What does VBO stand for unabbreviated? Vertex Buffer objects 2) What does it do? Vertex Buffer Objects use high-performance graphics card memory instead of your standard, ram-allocated memory. Not only does that lower the memory operations every frame, but it shortens the bus distance for your data to travel. 3) How does it work? loads the data into the graphics card's high-performance memory, significantly lowering rendering time 4) Why is it not compatible with Intel hardware? Intel suck,its a 2d card, can barly do anything with 3d/opengl, also a directx card, bare minimum on opengl More info |
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Gaybot Foxley
Input Collector
Join date: 15 Nov 2006
Posts: 584
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02-21-2007 20:52
Thanks!
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