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SL unusable after 1.6.1

Buster Peel
Spat the dummy.
Join date: 7 Feb 2005
Posts: 1,242
04-07-2005 18:07
After downloading 1.6.1 update:

- My FPS is 0.5 to 1.5, so even discovering the following took a long time :mad:

- My avatar is now alternates between male and female. After a teleport I'm female.

- Some of my build is GONE

- ping sim / ping user ranges between 1000 to 10000 or even more

I have a pentium 570/HT with 2 gig RAM and a 6 mbit internet connection. Before 1.6.1 everything was great. Ping times to other california sites are just fine.

SL totally borked for me, useless. Kaput.

YET ANOTHER session lost. :mad:
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Vilhelm Dougall
Registered User
Join date: 22 Mar 2005
Posts: 28
04-07-2005 18:12
From: Buster Peel
After downloading 1.6.1 update:

- My FPS is 0.5 to 1.5, so even discovering the following took a long time :mad:

- My avatar is now alternates between male and female. After a teleport I'm female.

- Some of my build is GONE

- ping sim / ping user ranges between 1000 to 10000 or even more

I have a pentium 570/HT with 2 gig RAM and a 6 mbit internet connection. Before 1.6.1 everything was great. Ping times to other california sites are just fine.

SL totally borked for me, useless. Kaput.

YET ANOTHER session lost. :mad:

Did you open your firewall to SL? Somebody else was complaining about lag ealier this evening, and then realized that he hadn't set his McAffee to work with the new SL. That cleared up his lag issues, at least. The other stuff I can't suggest anything for.
Buster Peel
Spat the dummy.
Join date: 7 Feb 2005
Posts: 1,242
04-07-2005 18:36
From: Vilhelm Dougall
Did you open your firewall to SL? Somebody else was complaining about lag ealier this evening, and then realized that he hadn't set his McAffee to work with the new SL. That cleared up his lag issues, at least. The other stuff I can't suggest anything for.

Are there new port ranges or something? Where is this documented?

I have been using SL for a couple of months with no problems until 1.6. 1.6 crashed a lot, but now 1.6.1 is completely unusable.
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LT Raine
Registered User
Join date: 12 Jan 2005
Posts: 3
same hear 1.6.1 sucks
04-07-2005 18:39
cannot log in atm game freezes up every 5 min if i did log in. the lindens tell me to call customer support ya ok i was put on hold forever I ran out of mins on my phone email dosent work just is automated no one reads them keep this up Lindens and this game will be like earth and beyond Gone.....................some one please buy my land so i can quit this game ^&*($
Marc Clio
Registered User
Join date: 17 Sep 2004
Posts: 1
SL unusuable here too
04-08-2005 05:37
Crashed all the time in 1.6 now 1.61 not usable crash within 30 seconds every time :mad: Screen freezes SL client not responding. I have a 3MB/sec connection and firewall correctly set up. No other programs running at same time.
Buster Peel
Spat the dummy.
Join date: 7 Feb 2005
Posts: 1,242
04-08-2005 08:36
UPDATE:

I completely uninstalled the SL client, deleted the Program Files/Second Life directory, cleaned out my temporary directories, and rebooted.

Then installed the 1.6.1 client from scratch, and that fixed the problem. :)

However, hundreds of carefully placed prims from all over 1/2 sim have been returned to my inventory. Several weeks of work down the drain. :mad: :mad: :mad: :mad:

If Linden can't put them back (no answer from them) then that means that most of my building time since Feb is completely lost. Although it would take less time to reconstruct, I won't do that, I would just sell the land and tier down. If I can lose weeks of work in the blink of an eye, and no way to back-up or recover, then I won't do 1/2 sim builds any more. At least with small builds you can link them and put them back. But 1/2 sim builds can't be linked, it would take a couple of weeks to put it back.

So I am a VERY VERY VERY unhappy customer right now. :mad:

Buster
Random Unsung
Senior Member
Join date: 20 Nov 2004
Posts: 345
04-08-2005 08:54
From: someone
If I can lose weeks of work in the blink of an eye, and no way to back-up or recover, then I won't do 1/2 sim builds any more. At least with small builds you can link them and put them back. But 1/2 sim builds can't be linked, it would take a couple of weeks to put it back.

So I am a VERY VERY VERY unhappy customer right now.


Boy, do I hear you, Buster.

Did you try talking to the concierge about this? It's Lee Linden, call the regular Linden number and ask to be put through with him.

There's some disagreement as to whether players who own large tracts of land "deserve" more help in some special fashion, but that debate aside, try to access this special help. After all, people who buy whole and half sims are helping LL's business and putting content and commerce in the game and that should be appreciated.

I'm actually finding that if you own a lot of land and multiple sims and pay a lot of tier, it isn't actually a guarantee of even a name recognition, or any special care at all, but then, I don't have very high expectations. It's unsettling, to say the least, but I now "get it" -- having lots of land, paying lots of tier, isn't any guarantee of any recognition. Maybe a HUGE volume of hundreds of sims might be, but don't expect say 10 or 50 to get the attention grade you expect. So, then, tiering down, making protests, deleting accounts, selling off land, etc. will simply not register.

I often talk to people who announce they are "tiering down" like this is some grand statement the Lindens have received in their laboratory, and been "hit in the pocket book" and hold "after hours emergency sessions" about. They don't ROFL. They don't even notice.

And should they?

I was told when I called about some of these issues that:

1. FPS numbers have been changed to reduce inflation. Read Lee Linden's extensive post in the Linden forums about FPS. He doesn't really think looking at FPS as a mere number is rational and has a bit of a campaign against players' tendency to do that. In fact, it is rational because it is an indicator and many people absorbed that and it is a real estate value, i.e. "New fresh fast sim" is a standard ad pitch for real estate as you know.

You need to isolate very copiously what it is that constitutes your lag. It is a slow frame-rate? Or a slow upload of textures? Or just a number? Or some other experience on the sim, i.e. slow rezzing?

They are getting rid of the 12,000 type FPS numbers and I guess taking the zeros off to get rid of expectations coming from inflation. I notice all over SL, the numbers are lower. Lag itself, which I define as not only slow frame rate but not being able to type and return an IM, not being able to copy a notecard, etc. does seem worse.

It is common to blame the customers' computer for this. But I come back to my old gold standard, Ccichild. I stand in Cichlid with great FPS and have no problems. I don't lag, I can copy notecards. Ditto for Cub unless the Doye club is in full swing, or the Wixom Wild West thing is filled.

As soon as I go to Furness, I turn into a fly crawling laboriously over the moonscape. I'm on my same computer, flying like butter through the new sims on the New Continent or Cichlid, which just happens to have great FPS. I go elsewhere, and I'm not moving as fast.

2. The other thing to look at is scripted objects, run time blah blah blah. You know all that better than I do. A lot of scripted objects talking to the server or each other or you spell lag. The trick is, how to remove/tame them.

3. I was also told that there were new firewall issues, that portals had to be adjusted. I used to try to do all that, put Linden Labs into safe lists, blah blah blah. Norton/Windows XP/SL just wouldn't work. I finally turned all that off. I put in Kaspersky, my favourite Russian AV program. I turn on SL and it works more or less but does still have periodic crashes for no evident reason.
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Buster Peel
Spat the dummy.
Join date: 7 Feb 2005
Posts: 1,242
04-08-2005 18:16
I'm in the forums now becuase I've been kicked off SL yet again. This time it seems IronJaw sim went down. SL isn't even stable enough for me to finish putting the land up for sale in one session -- I have about half of Buster's Ranch divided up and it locks up.
From: Random Unsung
Did you try talking to the concierge about this? It's Lee Linden, call the regular Linden number and ask to be put through with him.

I'm quite busy during business hours. I play SL at night. They just don't answer the phones when I'm available.
From: someone
So, then, tiering down, making protests, deleting accounts, selling off land, etc. will simply not register.

I'm not making threats to get their attention. It just makes no sense to spend so much money on something that is so unreliable. I spend more time coping with glitches than I spend designing. Now I've lost WEEKS of work, and I'm just discouraged. I'm not quitting, I'm just not going to build BIG anymore. I'm going to stick to small low-risk playing around until Linden gets their act together.

From: someone
1. FPS numbers have been changed to reduce inflation. Read Lee Linden's extensive post in the Linden forums about FPS. He doesn't really think looking at FPS as a mere number is rational and has a bit of a campaign against players' tendency to do that. In fact, it is rational because it is an indicator and many people absorbed that and it is a real estate value, i.e. "New fresh fast sim" is a standard ad pitch for real estate as you know.

I think Lee's explanation is perfectly valid. They changed the way they calculate a number, so the number means something different from what it used to mean. It's like changing from quoting miles-per-gallon to quoting miles-per-letre. The numbers are lower, but the fuel economy is the same.

Don't compare the new number to the old one, he says, that isn't a valid comparison. Makes perfect sense to me. (In fact, it would not surprise me if the new way of calculating Sim FPS resulted in a bell curve where the FPS number actually increases with load up to a certain point, and after that point decreases with load. The new number seems to be telling you more accurately how much work the Sim is getting done. If it isn't asked to do any work, it may get less work done and report a lower number!)

People are observing that 1.6 is more laggy than 1.5, and that's my initial impression as well. You can't use the Sim FPS as proof, that's all.

Anyway my problem was with my local FPS anyway, not Sim FPS.

Buster