Alright. So... I'm sure some of you've noticed a few new bugs...a few new, heinous bugs...since the last few updates.(1.13 and onward, I believe.) Let's go over a few and hope that Linden Lab actually pays attention this time:
Texture Resizing Bug:
Textures no longer resize correctly when a Prim or Object is resized.
Steps to Reproduce the Bug:
Create a Prim. Texture it with any texture. Resize the prim in any direction.
Observed Results:
The texture or textures will remain the exact same size as they were before resizing. A better way to explain this is making a Prim grow or shrink also raises or lowers the "Repeats Per Face" digit(s), thus making the texture loop or get cropped, respectively.
Expected Results:
What should normally happen is the texture would stretch or shrink in accordence with the prim you're resizing.
Gesture Editing/Making Bug:
Gestures can no longer be made or edited and saved without serious corruption occuring.
Steps to Reproduce the Bug:
Open or create a gesture. Add a couple of steps such as Waits or Sounds. Save the gesture. Close, the open the gesture you just saved.
Observed Results:
The gesture will now be seriously corrupted, replacing steps with odd things like "Sound: 0" or "Animation: 1". Steps will also go missing and duplicate error steps may be added. If you activate and play the gesture, it will play indefinately until you turn it off manually.
Expected Results:
Your gestures are not supposed to have added or removed steps, much less steps that do nothing but leave the gesture to hang.
Further Reading:
/52/e2/154990/1.html
Worn Prims Movement Bug:
Parts go moving without being directly nudged...
Steps to Reproduce the Bug:
This one's kind of tricky... I'm not entirely sure what the preresequets are for this one. I wasn't able to reproduce it with a brand new multi-prim object, so it might only work on older(pre-v1.13) objects consisting of several parts... In any case, wear a multi-prim object and Edit it. Select "Edit Linked Parks" in the Build menu and try to move one of the parts.
Observed Results:
Every part moves, but the unselected parts move in an opposite direction than the selected part or parts.
Expected Results:
No unselected part should move.
Chat Text Highlight-on-Close Bug:
Steps to Reproduce the Bug:
Open the Chat Bar(by pressing Enter or the Chat button.). Type anything. Hit Escape to close the chat bar. Open it again.
Observed Results:
The text in the text box is not highlighted.
Expected Results:
In old versions, the text was highlighted. This was convenient for "quick erasure" instead of repeatedly pressing Backspace or Delete.
Notice: I've been told this is actually a feature, not a bug. I'll need confirmation...
Attachment Black Hole:
At random times, most or all of your attachments will find themselves lodged in your stomach for no apparent reason.
Steps to Reproduce the Bug:
Unknown. It happens at random, but might sometimes be triggered by crossing Sim boundaries or by teleporting somewhere.
Observed Results:
As stated above, all or most of your attached items "vacuum" into your stomach reigon, though this is only on the client's side. Logging out then logging back in fixes this.
Expected Results:
Absolutely nothing should happen to your attachments.
Attachment Vanishing Act:
At random times, most or all of your attachments will completely disappear without a trace, though still appear to be worn in your Inventory.
Steps to Reproduce the Bug:
Unknown. It happens at random, but might sometimes be triggered by crossing Sim boundaries or by teleporting somewhere.
Observed Results:
As stated above, all or most of your attached items simply vanish without a trace. Usually, this is only on the client's side, but in some cases, this will also show up on to another user as well. Logging out then logging back in fixes this most of the time.
Expected Results:
Absolutely nothing should happen to your attachments.
General Problems: Sound Issues:
At random, sounds may not play. Ever.
Steps to Reproduce the Bug:
This one is very random and probably grid-related as opposed to being an actual glitch. In any case, at random, sounds might not play despite being called by gestures, objects, or hand-picked for play.
Observed Results:
See above.
Expected Results:
Sounds sound always play. Even if it takes several seconds for the sound to load, they always used to play.
General Problems: Sim Reigon Delays:
Crossing Sims takes a very long time since the last update. Around five seconds, by my calculations.
Steps to Reproduce the Bug:
Cross a Sim reigon boundary into another Sim. Any sim.
Observed Results:
It will be several seconds before you're able to act again and you'll keep walking forward until then, phasing through objects and land alike.
Expected Results:
Crossing through Sims should only take about a second or so, not five or six.
I'm sure there're more that I'm missing, but these are the ones that I notice on a daily basis... The newest ones, I mean. With the exception of some carry-overs from v1.12.xx(and below), most of these are from v1.13.xx and onward.
Thank you, and have a good night.
