Save Outfit screwed up names on my no-copy dress!
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Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
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06-09-2006 07:17
WARNING! DO NOT DO A "SAVE OUTFIT" THAT INCLUDES NO-COPY CLOTHES!This morning I bought a lovely Little Black Dress, and a matching pair of high heels. Both the dress and the heels were optimized for a couple of specific body measurements, so I wanted to save an outfit with that specific Avatar and Body shape, just for wearing that dress. I put on all the parts, adjusted the fit, and selected 'Save Outfit' in the appearance controls. I checked everything, so the body shape, avatar and outfit would all get saved. When I looked at the resulting outfit folder, SL had changed the name of the shirt and skirt parts of my new dress! The skirt is now named "d", and the top of the dress is named "Top_Final". These are NOT the names they had before, and because the dress is no-copy/no mod, I can't restore the correct names! I am miffed. The outfit works, but that same dress has other interchangable parts, and now the ones that are the defaults for the outfit no longer have accurate descriptive names. if I take off these mis-named parts to wear the other parts, they look like some random junk, and are not identified for what outfit they really are part of. It has, essentially, runined a L$500 dress!  I'll contact the maker of the dress, and see if they will be kind enough to replace it. If they won't, I guess I'll blow another L$500 and buy it all over again. *Sigh* I am NOT pleased...
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Sorry, LL won't let me tell you where I sell my textures and where I offer my services as a sim builder. Ask me in-world.
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Striker Wolfe
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Join date: 11 Dec 2004
Posts: 355
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06-09-2006 07:45
From: Ceera Murakami WARNING! DO NOT DO A "SAVE OUTFIT" THAT INCLUDES NO-COPY CLOTHES!This morning I bought a lovely Little Black Dress, and a matching pair of high heels. Both the dress and the heels were optimized for a couple of specific body measurements, so I wanted to save an outfit with that specific Avatar and Body shape, just for wearing that dress. I put on all the parts, adjusted the fit, and selected 'Save Outfit' in the appearance controls. I checked everything, so the body shape, avatar and outfit would all get saved. When I looked at the resulting outfit folder, SL had changed the name of the shirt and skirt parts of my new dress! The skirt is now named "d", and the top of the dress is named "Top_Final". These are NOT the names they had before, and because the dress is no-copy/no mod, I can't restore the correct names! I am miffed. The outfit works, but that same dress has other interchangable parts, and now the ones that are the defaults for the outfit no longer have accurate descriptive names. if I take off these mis-named parts to wear the other parts, they look like some random junk, and are not identified for what outfit they really are part of. It has, essentially, runined a L$500 dress!  I'll contact the maker of the dress, and see if they will be kind enough to replace it. If they won't, I guess I'll blow another L$500 and buy it all over again. *Sigh* I am NOT pleased... I've done the same thing, but back in dec of 04, I have a no mod / no copy skin named leather and cant change it lol.
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Azreal Rubio
PrimHead
Join date: 29 Jan 2004
Posts: 194
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06-09-2006 08:15
Why not wear the items then save 'just ' those items as an outfit of name <insert original outfit name>, it should make a folder with just those items with that name,well its worth a try.....
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Dave Talamasca
Registered User
Join date: 7 Sep 2005
Posts: 27
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Sorry about your dress
06-09-2006 08:38
I have been wondering for short while about a better systm for packaging outfits. See this post for details /108/5d/112727/1.html
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Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
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06-09-2006 08:49
Prior to this last couple of updates, I had used the same sequence of steps and had no problems creating an Outfit folder. Certainly, I can manually create a folder containing all the appropriate pieces. But the point is that I shouldn't have to do that! A standard function like "Save Outfit" SHOULD NOT alter the names of the no-copy/no-mod parts when it makes the folder and puts the parts into it!
I am aware that there have been problems before where items in inventory got renamed. But usually the no-copy/no-mod stuff was safe from that bug! If a modifyable item gets renamed to 'new shirt', it's annoying, but I can fix it. And moddable items are usually also copyable, so I can just go back to my master copy and replace it.
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Sorry, LL won't let me tell you where I sell my textures and where I offer my services as a sim builder. Ask me in-world.
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Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
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06-09-2006 08:55
From: Dave Talamasca I have been wondering for short while about a better systm for packaging outfits. See this post for details /108/5d/112727/1.htmlDave, I agree with you 100%. There should be some non-transferrable way to place no-copy clothes into multiple outfit folders. I've seen several different proposals along those lines. Unlike a piece of furniture, where you might well buy one chair and rez a dozen in your home, you can only wear one shirt at a time. So as long as you can't transfer it to someone else without disabling that outfit for yourself, what should it matter if you use the same no-copy skirt or underwear in 4 different outfits? The point of making it no-copy is to keep you from reselling it or giving copies to friends, while still being able to sell the original or give it as a gift (and removing it from your inventory if you do).
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Sorry, LL won't let me tell you where I sell my textures and where I offer my services as a sim builder. Ask me in-world.
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Dave Talamasca
Registered User
Join date: 7 Sep 2005
Posts: 27
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I just thought of something
06-09-2006 10:41
Isn't the no-copy paradigm utterly absurd for clothing provided it's non transferrable? Why would I want 15 copies of the same shirt if I had to keep them all to myself. What I'm saying is, with objects and devices where multiple copies is a bonus, like a light fitting or somesuch, the no-copy permission is good for the retailer. With clothing, I can't think of any reason why no-copy ought to be used, provided the items were no-trans.
Can you?
(serious question by the way, I'm prepared to be wrong on this one...)
Dave
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Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
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06-09-2006 12:21
Hi Dave,
I design and sell clothes. Clothes get sold two ways: Either copy/no trans, or no-copy/trans OK. Both have legit purposes, and I sell them both ways. You can't make an item both no-copy AND no-transfer.
Copy OK/no transfer is great for most inexpensive clothes or for free stuff. It lets you use it in as many outfits as you please, though you can't ever sell it or even give it away. If you buy a cheap t-shirt, you wear it till you get tired of it, and throw it out. No big deal. My L$30 t-shirts are all copy/no-trans.
But you wouldn't do that with an expensive tuxedo or a mink coat! No, you'd want to be able to sell that expensive item later, to get back some of that investment! That is why most of the expensive clothes are no-copy, transfer OK. So when you get tired of it, you can sell it to someone else, or give it away as a gift. But so you can only do that once, like a real item. That protects the seller, so you don'y keep a copy and give copies to all your friends. Most of the 'designer dresses' that I sell, clothing items that usually sell for L$300 or more per item, are sold no-copy/trans OK.
What we don't have in SL is a way to allow a user to make a backup copy of a clothing item, or to use it in multiple outfits, while also being able to take that item out of any sets it's in at the time and sell it, removing all copies from their inventory.
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Sorry, LL won't let me tell you where I sell my textures and where I offer my services as a sim builder. Ask me in-world.
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Dave Talamasca
Registered User
Join date: 7 Sep 2005
Posts: 27
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Of course
06-10-2006 05:01
Sorry, didn't think of that.
Dave
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Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
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06-11-2006 21:37
Never got a reply from the maker of that dress. I wound up buying a new one. *sigh* If the maker ever does fix it for me, I have a friend I can transfer the second one to... At least it is a transferrable item.
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Sorry, LL won't let me tell you where I sell my textures and where I offer my services as a sim builder. Ask me in-world.
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Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
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06-13-2006 11:08
I am pleased to state that Storma, the clothing designer whose lovely "Ultimate Little Black Dress" creation was ruined when I tried to save an outfit, has responded to my request, and has provided me with a new copy of the dress, no questions asked. Thank you dear, for the wonderful customer service! (She would likely have responded faster, but she had apparently been away on vacation. Quite understandable!)
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Sorry, LL won't let me tell you where I sell my textures and where I offer my services as a sim builder. Ask me in-world.
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