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Blender texturing |
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Koss Thiessam
Registered User
Join date: 15 May 2009
Posts: 1
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06-15-2009 06:09
IS there a way to export my avatar from Second life, import it into blender, adjust the texture map, and then export the skin back to second life?
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Kornscope Komachi
Transitional human
![]() Join date: 30 Aug 2006
Posts: 1,041
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06-15-2009 18:08
Yep. But you don't export your av.
Simple version: Get the av obj file here. http://secondlife.com/community/avatar.php Import to Blender. It will be small, make bigger and away you go. To remove those pesky seams: Select each piece of , say, the Lower sections and join them. Then remove doubles. Same for Head and Upper. Good luck and have fun. _____________________
SCOPE Homes, Bangu
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