From: Echo Irvine
I can also be reached at echoirvine@ live.com [no space between @ and live].
I'm also interested if someone could kind of help me a long on MSN instead of taking up forum space
Let me get this point out of the way before even touching anything else. To post a question in a public forum and then ask that people contact you privately to give you the answer is an abuse of the forum. When a question is answered publicly, it helps thousands of people at once. When it's answered privately, it helps you and only you. What you're asking for is so unfair.
It really turns my stomach when people expect that this kind of abuse is OK. It's not. Look, if you can come here to ask the question, you can come back to read the answer. It's that simple. If you want a private answer, ask a private person individually (preferably not me). If you ask on a public forum, expect a public answer.
Now that that's out of the way, onto the public answer...
From: Echo Irvine
My uploaded skins either turn out to dark or to light.
I'm using Adobe Photoshop CS on my Laptop. I've been using Johan Durants previewer to see my things before I upload but its not enough. The previewer doesn't have much in the way of lighting that mimics SL and I find myself rather frustrated and confused about how Second Life is playing with the color.
It could be that the lighting on my laptop is weird or the colors in photoshop are messed up but I highly doubt it since the laptop is VERY new (September).
The age of your laptop has very little to do with it. The quality of its screen and video card are what matters. They made junk 5 years ago, they made junk last September, and they make junk today. They also made good stuff 5 years ago, good stuff last September and good stuff now. It's WHAT you get, not when you got it.
If you have a Dell or an Apple, you can pretty much forget about any decent sense of color. Dell puts their white point insanely high, giving everything a bluish cast. Apple has terrible contrast, as do lots of other laptops. For brands that tend to have actually good screens, Asus has the nicest ones I've ever seen, the couple of Alienware laptops I've ever used both had good screens (although that was pre Dell buyout, so I don't know if it's still true, and they both had serious non-screen related flaws anyway, so I would never recommend them), and I've seen mixed levels of quality from HP (usually good, but sometimes terrible).
Anyway, chances are your screen isn't that good, since the vast majority of laptop screens are not. Still, there should be things you can do to improve your experience.
From: Echo Irvine
Is there anyway I could resolve this coloring issue?
You'll never get it sorted out perfectly, but there are a few things you can try.
Calibrating your Photoshop color profile is a good start. Unfortunately, LL has never suggested any profile settings, but you can get some idea by putting the SL color picker side by side with the Photoshop color picker on-screen. Take a look at how pure red (255,0,0), pure green (0,255,0), pure blue (0,0,255) look in both pickers. How similar are they? Also, look at black (0,0,0), white (255,255,255), and 50% gray (127,127,127). By comparing those six colors from both programs very carefully, you might be able to get an idea of what needs to be changed.
I find that the North America General Purpose 2 profile works pretty well for me in Photoshop. The RGB working space it includes is sRGB IEC61966-2.1 (don't ask me what the numbers mean). In Photoshop, go Edit -> Color Settings, and see what profile you've currently got assigned. If it's not that one, try that one with the above experiment. If you don't like that one, try one of the others. There is no absolute right or wrong; the appearance of all will vary with your particular display.
Keep in mind though, even if you were to come up with an absolutely perfect match, that doesn't mean other people will see what you see. Two colors that look exactly the same on your screen could look completely different on someone else's, particularly if your monitor doesn't have great contrast (which most laptop screens don't). Even two identically spec'ed high quality monitors can look vastly different when plugged into differently spec'ed video cards. There's no way you'll ever account for what everyone in SL is seeing.
Also, in-world lighting conditions make a huge difference, as you mentioned. Avatars are lit differently from prims; everything is lit differently under Windlight than under the standard lighting model; some people can see local lighting, some can't. Again, there's just no way to account for all the variables. Everybody's seeing everything a little differently.
There comes a point when you just have to decide close enough is close enough. If your skins in SL don't look exactly like they do in Photoshop, that's fine, as long as they look pretty close. If they're looking radically different, then you can worry. But if it's just a little different, live with it.
As for previewing your skins with actual SL lighting on them, there is another option you might want to try. It's slightly complicated, and slightly risky, but it works. I believe it's the method to which Nam was referring. Do the following:
1. Go into your SecondLife\character folder, and find the three files that determine the avatar's base skin appearance. These are called head_color.tga, lowerbody_color.tga, and upperbody_color.tga.
2. Rename these files to something else. Call them whatever you want, as long as you remember what they are, so you can easily change them back later. If you screw this up, you'll need to reinstall SL, so be careful.
3. Take your three skin textures, copy them into the character folder, and give them the three original names of those default files. Now when you look at your avatar in SL, it will show the skin you made instead of the default skin.
4. Make any changes you want in Photoshop, and repeat the process until you feel your skin looks right.
5. When you're all finished, remove your custom skin files from the character folder, and change the three default files back to their original names.
This method is kind of pain in the ass, but it is the only real way to preview skins directly on your own avatar in SL.
From: Echo Irvine
it kills my computer when I have photoshop and SL running
Get more RAM, immediately. You should be able to run both at once. If you want to be doing texture work for SL with any degree of seriousness, this is a must. If your machine has enough RAM, but still can't handle it, get a better machine.
That might sound cold, since obviously no one's made of money, and just running out and getting a new computer at the drop of a hat might not be realistic for you, but it is the truth. If your machine can't do what you need it to do, you need a better machine. Hopefully, if that is the case, you'll be able to find a way to get one.