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Upload Preview area is DARK BLUE and worthless

Aaron Levy
Medicated Lately?
Join date: 3 Jun 2004
Posts: 2,147
06-25-2004 00:10
Ok, when I upload a texture, if I'm just viewing it as a texture, it's fine, but if I try to view it as a clothing model, the entire preview window is shaded DARK BLUE and I can't make out any details on the clothing... it's totally worthless.

Do I need to fix something?
Kris Ritter
paradoxical embolism
Join date: 31 Oct 2003
Posts: 6,627
06-25-2004 01:54
No. It actually is dark blue. Which isnt the best color to contrast anything against, really :(

It also has the twitchiest rotate and zoom controls, and if you manage to zoom your model offscreen, its near impossible to get back without cancelling and starting again. Unless someone knows different?

Could do with a 'recenter' button. And maybe a 16 color palette to select your own background. Since my royal blue outfit was a biatch to preview. grr.
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Bobby Dayton
Test Pilot for Airfix
Join date: 15 Nov 2003
Posts: 206
06-25-2004 03:29
I didn't know it had a zoom and pan capability. I was looking for it. What are the controls?
Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
06-25-2004 09:44
The controls are the same as the regular camera controls. Hold down alt-ctrl-lmb
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BeauTurkey Basset
Registered User
Join date: 26 May 2004
Posts: 16
06-25-2004 10:02
This is gonna' sound silly but I was taking little screenshots of toys for my shop..and they kept comin out all dark..then it seemed to be because I had forced sunset to work...and although i could see fine in the reality of the screenshot it was dark..was I just hallucinating or is this true?
Aaron Levy
Medicated Lately?
Join date: 3 Jun 2004
Posts: 2,147
06-25-2004 12:56
All I know is that I've lost about L$200 in uploads that turned out to be worthless because I couldn't make out details in the worthless preview window.

LINDENS: Make the light in the preview window 100% white, no shadows, and much larger than what it is, PLEASE.
Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
06-25-2004 13:13
Aaron, I think the previewer uses the existing sim lighting for shading the preview mesh. When I'm working on stuff I always force daylight.

For those who don't know, to force daylight you need to have the debug menu active. If there's not a menu at the top of your screen named debug then it's not activated (it's hidden by default). To activate it press alt-ctrl-D.

To change the sun position go into mouselook by hitting M. In mouselook hit alt-M to turn on "mouse moves sun" and then put your cursor where you'd like the sun to be. Left click to set it and hit esc to exit mouselook.
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Aaron Levy
Medicated Lately?
Join date: 3 Jun 2004
Posts: 2,147
06-25-2004 20:47
No, it's not the sunlight... it's the same shade of dark blue all the time, regardless of sun position or time of day or night.
Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
06-25-2004 23:05
I know the background color doesn't change, but if you can see the mesh and texture well does it matter?
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Aaron Levy
Medicated Lately?
Join date: 3 Jun 2004
Posts: 2,147
06-26-2004 00:03
I CAN'T see the mesh and texture... It's so obscured in "dark blue-ness" it's practically worthless. NO details are able to be made out on the clothing and it's just plain yucky looking.

Here's what it looks like:



It shouldn't be like that... When viewing the same texture as just a texture, the colors are fine; there is no blue tint to it like that.
Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
06-26-2004 07:32
Yep. You're right. It shouldn't be like that. Have you tried turning on local lighting in prefrences to see if that makes a difference?
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Aaron Levy
Medicated Lately?
Join date: 3 Jun 2004
Posts: 2,147
06-26-2004 21:55
I had that disabled, so I enabled it. But it didn't make a change in the preview window. :(
Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
06-26-2004 23:59
hmmm, that sucks Aaron. Not really sure what to tell you. You might want to file a bug report or maybe someone else will have some ideas.
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Mhaijik Guillaume
Chadeaux Vamp
Join date: 18 Jun 2004
Posts: 620
Where do you find the Preview option ?
07-26-2004 13:33
I have not noticed a Preview option when I upload. Where would I look ?
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Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
07-26-2004 13:38
When you select a texture to upload it will first appear in a small preview window that shows the texture and has ok and cancel buttons. On that dialogue is a drop down list of display options. The default is to just show the texture, but you also have the option to preview it on male and femal avatar meshes.
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Mhaijik Guillaume
Chadeaux Vamp
Join date: 18 Jun 2004
Posts: 620
I see : D
07-28-2004 12:34
I see it .
I had been doing bulk uploads - last night I did just one and saw the option - but not too much help. I could only manage to get it to show me the front view, not sides where i wanted to see if things lined up. : (
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Chosen Few
Alpha Channel Slave
Join date: 16 Jan 2004
Posts: 7,496
07-29-2004 04:13
Aaron, that looks like a video card glitch to me. Are you perhaps on a laptop or using an older or non-standard graphics card? If so, you may be out of luck without a hardware change, but here are a few things I would try:

Uninstall SL, and reboot, Make sure you have the very newest version of DirectX and the latest graphics drivers for your hardware installed. Once you're up to date on everything, re-install SL and hope for the best.

If that doesn't help, E-mail [email]support@secondlife.com[/email]. They've always responded to my questions/problems within a day or two and they've always been very helpful.

Good luck.
Aaron Levy
Medicated Lately?
Join date: 3 Jun 2004
Posts: 2,147
07-29-2004 09:58
With the most recent update, I got an email from Lindens telling me they made a change in the preview code that should have fixed my problem. It did! I can upload safely again! YAY!