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Starbuck Okelly
Registered User
Join date: 2 Oct 2007
Posts: 9
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10-06-2007 20:26
hello all, and Im sure you have guessed the question form the title.  . I am a noob, been in sl for only a week now. Want to try my hand at building things, so I went out and bought some addon texture files. The problem Im haveing is that the editor in game doesnt see the new textures, they are in a folder, but not in the library were the default textures are located. I have tried moveing them but to no avail. Can someone please tell me how to move them or where to locate them so the editor sees them and I can use them? thanks for you help
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Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
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10-06-2007 20:44
depends on the texture permissions... if they are no copy, they won't show in the texture picker... you can still use it via script (I think)..
place the texture in the objects inventory, and the following line in a script (in the state_entry works)
llSetTexture( "texture name", ALL_SIDES );
if that works you can delete the script.... maybe even take the texture out (not sure)
if it doesn't work.... talk to the person that sold the textures... it may just be they made a mistake on the next owner permissions
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