T-shirt help
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Ecks Bowman
Registered User
Join date: 6 Sep 2006
Posts: 90
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10-13-2006 20:51
I'm still learning how to make shirts and having alittle problem with the sleeves... Here is a pic of what I mean... http://img92.imageshack.us/img92/2555/sleevejd7.jpgas you can see that the sleeves cuts off half way around the arm.. this is on both arms what am I doing wrong? thx
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Blaze Columbia
on Fire!
Join date: 21 Oct 2005
Posts: 280
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10-13-2006 21:01
Hi Ecks, that's a seam mismatch. make sure that you are using the same marks (or exit entry points) on each side of the arm's back seam. The arm templates are used reversed on both arm which is why you are seeing it on each arm.
Are you using the advanced templates? If not i strongly recommend them. You'll find them at the bottom of sticky post on tutorials and links.
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Ecks Bowman
Registered User
Join date: 6 Sep 2006
Posts: 90
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10-13-2006 21:17
From: Blaze Columbia Hi Ecks, that's a seam mismatch. make sure that you are using the same marks (or exit entry points) on each side of the arm's back seam. The arm templates are used reversed on both arm which is why you are seeing it on each arm.
Are you using the advanced templates? If not i strongly recommend them. You'll find them at the bottom of sticky post on tutorials and links. I'm trying to use Chips template but there are gaps in the fabric so when I make the shirt in SL there are white lines on all over the place... I'll post a pic when I get to it so you can see... I can't explain good... Edit: Ok I fixed the sleeves but as you can see in the pic I have another problem... this is from using Chips template.. http://img209.imageshack.us/my.php?image=shirtxs5.jpgWhile I'm making the shirt, I see cuts in the fabric in Potoshop on the template but I dont know how to fix it..
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Cory Edo
is on a 7 second delay
Join date: 26 Mar 2005
Posts: 1,851
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10-13-2006 22:50
Re: your last picture you posted, it looks like it might be that the layer you're using for the fabric of the shirt is cutting too close the borders of the mesh, like you're making the alpha right on the edge of the mesh outline itself. Try allowing more overlap over the edges of the mesh borders and see if that helps?
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Ecks Bowman
Registered User
Join date: 6 Sep 2006
Posts: 90
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10-13-2006 23:23
From: Cory Edo Re: your last picture you posted, it looks like it might be that the layer you're using for the fabric of the shirt is cutting too close the borders of the mesh, like you're making the alpha right on the edge of the mesh outline itself. Try allowing more overlap over the edges of the mesh borders and see if that helps? I was thinking that too but I'm using this guys tutorial: /109/02/12684/1.htmlwith just a solid color for as the fabric... I don't know how to fix it...
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Blaze Columbia
on Fire!
Join date: 21 Oct 2005
Posts: 280
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10-14-2006 17:35
Like Cory said, it seems there must be something on the edges bleeding in to the shirt area. Is your template a solid color throughout or do you have gaps or other colors in the areas between the used areas?
I looked at Neph's tutorial and she does instruct you to have a background color similar to the clothing article, so that is good. Maybe you can post a small segment of the shoulder area of your template so we can see.
The only other possibility i can think of is if the shirt really isn't fully rezzed there so that it would mix other things that show on the edges until full rezz, but I'm assuming that wouldn't be the case.
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Stinky Omlet
Registered User
Join date: 12 Mar 2006
Posts: 23
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10-14-2006 20:03
From: Blaze Columbia Like Cory said, it seems there must be something on the edges bleeding in to the shirt area. Is your template a solid color throughout or do you have gaps or other colors in the areas between the used areas?
I looked at Neph's tutorial and she does instruct you to have a background color similar to the clothing article, so that is good. Maybe you can post a small segment of the shoulder area of your template so we can see.
The only other possibility i can think of is if the shirt really isn't fully rezzed there so that it would mix other things that show on the edges until full rezz, but I'm assuming that wouldn't be the case. I'm using a solid color throughout..
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Ecks Bowman
Registered User
Join date: 6 Sep 2006
Posts: 90
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10-14-2006 20:19
From: Blaze Columbia Like Cory said, it seems there must be something on the edges bleeding in to the shirt area. Is your template a solid color throughout or do you have gaps or other colors in the areas between the used areas?
I looked at Neph's tutorial and she does instruct you to have a background color similar to the clothing article, so that is good. Maybe you can post a small segment of the shoulder area of your template so we can see.
The only other possibility i can think of is if the shirt really isn't fully rezzed there so that it would mix other things that show on the edges until full rezz, but I'm assuming that wouldn't be the case. I'm using a solid color.. Edit: For some reason now, when I do step number 3 in that tutorial it selects everything and I'm not sure why.. I'm doing every step how it is listed word for word... I also see that the selection is going inside the shirt from the Edge Matching Guide layer.. in other words its not selecting outside of that layer..
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Blaze Columbia
on Fire!
Join date: 21 Oct 2005
Posts: 280
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10-15-2006 11:40
I'm not really sure what you've got, so let me show you one of my textures to give you an idea. I've turned on the edge matching guide and thrown a copyright mark across it for this explanation. The actual uploaded texture would be all the same color (red in this case) or pattern, except for the details that make the shrug. The alpha channel is obviously not shown, but goes along the edge of the shrug within the texture area.  Anyway, in most cases when you have clothing go to the edge of the template guides, it's good practice to draw your design out just a bit further so you won't end up with raw areas at the seam. Thus we see on all edges, my design goes past the guides. The blocked out alpha channel (the white area) should also go beyond the edges where fabric meets the edge to ensure you don't get tiny holes in your garment along the seams. So, check those edges again, on the texture layer AND in the alpha channel layer and I bet you'll find a few close edges.
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Mia Darracq
Designer Wannabe
Join date: 28 Aug 2006
Posts: 228
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10-16-2006 08:23
In reference to the photo you posted of the shoulder, http://img209.imageshack.us/my.php?image=shirtxs5.jpg you might also want to check your Alpha Channel and make sure the white parts are solid white, and the black parts are solid black. If you have some gray or black where is should be solid white, it will come through as transparent when you save and upload the file. If you are using a mask on your color layer, check that the white are all white, and the black is all black.
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Ecks Bowman
Registered User
Join date: 6 Sep 2006
Posts: 90
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10-16-2006 16:21
thx for everyone's help.. I fixed it.. thank you again
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