How To Use Alpha Tops
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Morgaine Christensen
Empress of the Universe
Join date: 31 Dec 2005
Posts: 319
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12-20-2008 14:42
Okay, I need help folks. I bought some full perm clothing textures that are for black clothing and .tga files with alpha textures. In the note from the designer, they tell you how to save the texture to your hard drive to work with them but that is. When I open the file, the background layer is all black. In the channels palette, there is an alpha channel. I have come a little ways in learning photoshop but not that far! Do I have to convert this some how so what I see the design with the alpha so I can work with it? If so, how do I do that?
Thanks! Morgaine
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Chosen Few
Alpha Channel Slave
Join date: 16 Jan 2004
Posts: 7,496
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12-20-2008 15:52
If you want to see the transparency visually, copy the alpha channel to a layer mask. Here's how:
1. In the Channels palette, ctrl-click (cmd-click if you're on a Mac) on the alpha channel's thumbnail, to select everything in the channel.
2. In the Layers palette, click once on the name of the layer you want to mask, and then hit the Add Layer Mask button at the bottom. It's the one that looks like a gray rectangle with a white circle in the middle. The mask will be created as a duplicate of the alpha channel.
The logic behind how a mask works is exactly the same as that of the alpha channel. Black equals transparency, white equals opacity, and all shades of gray are values of translucency. The difference is a mask affects just one layer (or a group of layers) at a time, while the alpha channel affects the entire image.
If you want to mask multiple layers simultaneously, you can put them all in a group, and then apply the mask to the group. The instructions for that vary slightly, depending on what version of Photoshop you're using.
If you make any changes to the mask that you want to preserve for SL, delete the original alpha channel, make a new one, and copy the mask to it. Remember to turn the mask off (or delete it) before you export to TGA, to avoid haloing.
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Morgaine Christensen
Empress of the Universe
Join date: 31 Dec 2005
Posts: 319
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01-12-2009 21:02
Okay for those of you that have been waiting breathlessly, finally, with the help of a kind person in-world resolved this issue for me. Apparently my version of CS3-Standard Version handles .tga files in a different fashion then older versions of photoshop. When I uploaded the black top to my computer, the alpha portion was black causing the whole thing to be useless. To fix this issue, required a download of a file format plug-in...the plug-in handled the .tga files in the older manner. Once it was installed, it resolved the issue making the alpha portion white so I could see what I was working with.
I am sure there is/was another way to handle this issue, but like many others in the past, I just don't understand working with alpha channels as of yet. One baby step at a time.
Slowly, but surely, I am learning photoshop. Could not do it without everyone that reads and offers solutions to those of us that have questions.
Hugs to you ALL Morgaine
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SuezanneC Baskerville
Forums Rock!
Join date: 22 Dec 2003
Posts: 14,229
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01-12-2009 21:57
uh oh
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Rolig Loon
Not as dumb as I look
Join date: 22 Mar 2007
Posts: 2,482
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01-13-2009 06:22
From: Morgaine Christensen Okay for those of you that have been waiting breathlessly, finally, with the help of a kind person in-world resolved this issue for me. Apparently my version of CS3-Standard Version handles .tga files in a different fashion then older versions of photoshop. When I uploaded the black top to my computer, the alpha portion was black causing the whole thing to be useless. To fix this issue, required a download of a file format plug-in...the plug-in handled the .tga files in the older manner. Once it was installed, it resolved the issue making the alpha portion white so I could see what I was working with. I am sure there is/was another way to handle this issue, but like many others in the past, I just don't understand working with alpha channels as of yet. One baby step at a time. Slowly, but surely, I am learning photoshop. Could not do it without everyone that reads and offers solutions to those of us that have questions. Hugs to you ALL Morgaine Um..... that doesn't sound good. CS3 doesn't handle TGA files any differently than previous versions of Photoshop. And "making the alpha portion white" doesn't make any sense to me at all. (Of course, "the alpha portion was black" doesn't make any sense either.) There's something seriously weird going on.
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Infiniview Merit
The 100 Trillionth Cell
Join date: 27 Apr 2006
Posts: 845
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01-13-2009 06:41
Yeah agreed,
This does sound a bit off. Were these textures delivered to you inworld? Unless there is something new I have not heard about everything goes through the SL jpeg2000 machine which flattens everything on the way out the door. Or maybe I just dont know about this. Can you extract a channel after downloading a texture from SL?
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Betty Doyle
Ingenue
Join date: 15 Aug 2006
Posts: 336
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01-13-2009 07:38
From: Rolig Loon Um..... that doesn't sound good. CS3 doesn't handle TGA files any differently than previous versions of Photoshop. And "making the alpha portion white" doesn't make any sense to me at all. (Of course, "the alpha portion was black" doesn't make any sense either.) There's something seriously weird going on. I'm guessing they mean handles differently than Photoshop 7.0. For the OP, Photoshop 7 was the only version that handled alpha channels differently. They quickly changed it back because it wasn't well received. The plug-in you're now using was created for people to use with later versions who had learned to work PS 7, but really you'd be better off in the long run learning how to work with alpha channels without the plug-in. As far as what is going on with the templates you were sold, I could guess, but without seeing them, it's hard to say.
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Rolig Loon
Not as dumb as I look
Join date: 22 Mar 2007
Posts: 2,482
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01-13-2009 08:42
Ah ..... That sort of makes sense. The bit about TGA files was a red herring. It is a matter of how all versions of Photoshop except 7.0 deal with making alpha channel images. Of course, that still doesn't explain any of the stuff about the "alpha portion" being either completely black or completely white. Either one would be useless if you were making clothing. The alpha channel should contain both: white where things are supposed to be opaque and black where they are meant to be transparent (and gray for anything in between). There's still something seriously goofy going on.
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Chosen Few
Alpha Channel Slave
Join date: 16 Jan 2004
Posts: 7,496
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01-13-2009 08:48
From: Morgaine Christensen Apparently my version of CS3-Standard Version handles .tga files in a different fashion then older versions of photoshop. The only version of PS ever to handle TGA files differently was 7.0. All 15 other versions, since 1988, have handled them exactly the same way, including CS3. 7.0 was the only oddball. From: Morgaine Christensen When I uploaded the black top to my computer, the alpha portion was black causing the whole thing to be useless. Either you made your alpha channel incorrectly, or you're seeing the palletized texture bug. Based on what you said in the rest of your post, I'm guessing it's the former. From: Morgaine Christensen To fix this issue, required a download of a file format plug-in...the plug-in handled the .tga files in the older manner. Once it was installed, it resolved the issue making the alpha portion white so I could see what I was working with. Here we go again. Just when I think that thing is dead and gone, it resurfaces. Morgaine, please don't take anything I'm about to say the wrong way. None of it is meant to question your intelligence or put you down in any way, but some of it might sound like that. Please take it for what it is, a straight-forward explanation of the facts of your current situation, nothing more, nothing less. Basically, you installed something you didn't know would be bad, but it is. Here's what has become my standard reply for whenever this subject comes up (yes, I'm about to quote myself): From: Chosen Few DO NOT INSTALL THAT FILE! If you install that plug-in, you will FUBAR your Photoshop. Stay away from it at all cost.
The file in question is the TGA saver utility from Photoshop 7.0, which was Adobe's one and only experiment with changing the way alpha channels are created and displayed. It was in existence officially for just 3 months, and it was by far the biggest blunder in Adobe's history. Adobe realized their mistake almost instantly, and corrected the problem with the free 7.0.1 upgrade, but unfortunately the damage still lingers (as is evidenced in this thread). Files created with created with that utility suffer the following problems:
1. They will have visual artifacts in them which will be impossible to correct, the most common of which is a white halo surrounding the opaque parts of the image.
2. The files will be incompatible with most graphics applications. Instead of real alpha channels, which have been a staple of the graphics industry for decades, and so can be understood by nearly all graphics programs, those 7.0-style files contain a proprietary element called an "embedded alpha", which almost no program on Earth can read. It's only by an utter miracle of conicidental timing that SL can read those files at all. The relevant part of SL happened to have been under development at during that short 3-month period when PS 7.0 was current.
3. People who use the embedded alpha work flow do so primarily because they mistakenly think it's a time saver. In truth, it is not a significant time saver at all since making an alpha channel only takes a few seconds at most. Learning to use alpha channels might not be intuitive for most people at first, but really, once you learn how to do it, it's incredibly quick and easy. It's not rocket science.
4. For images with complicated transparency levels, like stained glass windows, for example, the embedded alpha work flow actually makes the process take MUCH longer than it takes to make a real alpha channel.
5. Very importantly, embedded alpha work flow encourages destructive habits. By disallowing you the ability to create and edit alpha channels properly, it ends up costing you an enormous amount of control and flexibility. There are countless situations in which working directly on the alpha channel itself allows you to do things you could never otherwise do in any reasonable amount of time, if at all.
6. Once installed, that 7.0 plugin effectively destroys your ability to every again work properly with real alpha channels should you ever choose to do so. Even if you remove it, PS won't behave entirely properly afterwards. The only recourse is to completely uninstall PS and then reinstall it all over again. What a pain.
7. Files containing embedded alphas are prone to sudden, irreversible data corruption. I have no idea why, but they often end up with colored lines spontaneously appearing across any white space in the image. Once that happens, the file is toast. You can manually erase the lines, but as soon as you close the file and reopen it, they come back.
So, once again, DO NOT INSTALL THAT FILE!!! It is nothing but trouble.
Now, can we please, please, please, please never speak of it again?
If you're really deadset against using alpha channels, then instead of borking your Photoshop with that horrendously dangerous plugin, just use the PNG format instead of TGA. PNG supports both alpha transparency and simple transparency. With PNG's simple transparency, you work entirely with WYSIWYG, and you never have to worry about any of the problems associated with embedded alphas. From: Morgaine Christensen I am sure there is/was another way to handle this issue, but like many others in the past, I just don't understand working with alpha channels as of yet. One baby step at a time. Here's what I would urge you to do: 1. Uninstall and reinstall your Photoshop immediately, to restore all proper functionality. 2. From this point on, use PNG instead of TGA as your output format. That will give you the WYSIWYG functionality you're looking for, without having to break anything in your Photoshop. 3. When you're ready to get back to learning how to use alpha channels, you'll be able to. I would strongly recommend you do that, since the process offers far more control, and saves a lot of time, over WYSIWYG methodology. But in the mean time, PNG will do the trick for you. From: Morgaine Christensen Slowly, but surely, I am learning photoshop. Could not do it without everyone that reads and offers solutions to those of us that have questions.
Hugs to you ALL Morgaine Thanks for the sentiment. Again, I'm sorry to have had to point out what a big mistake that plugin is. You're not the first to have been enticed by it, and you probably won't be the last. Even the folks at Adobe thought it was a good idea at the time they created it, and so did I when I first got PS 7. It didn't take long for any of us to discover what a disaster it was, though. I hope this post will spare you having to learn the hard way like we did.
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Sioxie Legend
Obsessive Designer
Join date: 11 Nov 2006
Posts: 168
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01-13-2009 09:37
Well said Chosen Few! I guess people never read the stickies - but that is human nature anyway. For those who need classes (you know who you are) in Photoshop please refer to the following links: Alpha Channels: http://www.planetphotoshop.com/design-with-alpha-channel.htmlhttp://graphicssoft.about.com/od/photoshop/l/bllps504h.htmhttp://nicolaescher.com/tutorials/alpha-channel-primer.phpPlease keep in mind that alpha channels are so much more than just a simple mask. For SL they indicate transparency - but for other industries (print), they can do a lot more. For people just starting to learn PS, I believe that this concept is hard for them to understand and gets muddied. Like Chosen Few said - use PNG transparency if you are unsure about alpha channels and how to use them. Although that being said - you're robbing yourself of some of the most powerful capabilities that Photoshop and other image editing software have to offer. Photoshop Tutorials: www.pixel2life.comhttp://www.3dtotal.com/ffa/tutorials/tutorialspshop.asphttp://www.renderosity.com/mod/tutorial/index.php?browse§ion_id=6and.... www.google.com yes google. Just type in a question - and you get answers.
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Morgaine Christensen
Empress of the Universe
Join date: 31 Dec 2005
Posts: 319
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01-13-2009 09:47
Not really sure what is up...don't know enough about photoshop or it's prior versions to present better information of the problem that I had. Wish I could articulate things better or in the correct terms.
Yes, I understand that I need to learn more about alpha channels, and masks, and all the other things that I need to learn with photoshop. My mode of learning is via seeing how things are created then creating something for personal use and making mistakes. With each mistake I learn more and have questions that I seek to learn the answers too. With each answer, I learn something new and things then click....I learn more and more. It is a slow process but it works for the way I learn. While I may never be as good as many of you out there, who create fabulous things, I am trying to learn for personal satisfaction not out to make money. If truth be told I spend more money on tier and supporting other people's SL products on a monthly basis then I would ever make on anything I made for sale.
Just so everyone knows...I do not want anyone to get the wrong impression here especially with all the DMCA stuff...these items were bought with full perms for usage both in-world and to download for creation to my hard drive as part of the terms of service/and licensing as a basis for my clothing creations. I specifically make sure of the the terms of service and licensing (remember major DMCA last summer) before I purchase anything especially when it comes to using something I did not personally create. Risking a DMCA is hardly worth it to me. This product is more of a learning tool to see how things are done to create my own. I even IMed the creator when I could not do what the product stated and asked the question that I have asked here, but she was unable to assist me other then telling me to download and open in photoshop or gimp to enhance them for my clothing creations.
I proudly respect and uphold the licensing and terms of service set forth by all creators. I am not into ripping off the work of another person or persons because it is dishonest and I do have some morals and personal integrity. This product which I have been speaking of is not and will not be distributed in any way shape or form as textures nor will they be altered and distributed in any way shape or form as textures. They will be enhanced with things such as wrinkles and patterns to look more like real clothing rather than flat plain textures of the original creator. If anything, clothing created with these textures probably will never be sold, they will more then likely just be a stepping stone and tool in the learning process to create my own.
That diatribe being said, just in case someone has the impression I am trying to pirate the work of another, thank you one and all that try to help us newbs learn new things.
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Morgaine Christensen
Empress of the Universe
Join date: 31 Dec 2005
Posts: 319
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01-13-2009 09:52
Thank you, I will go back and read these again. Maybe they will mesh this time.
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Morgaine Christensen
Empress of the Universe
Join date: 31 Dec 2005
Posts: 319
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01-13-2009 09:56
From: Chosen Few The only version of PS ever to handle TGA files differently was 7.0. All 15 other versions, since 1988, have handled them exactly the same way, including CS3. 7.0 was the only oddball.
Either you made your alpha channel incorrectly, or you're seeing the palletized texture bug. Based on what you said in the rest of your post, I'm guessing it's the former.
Here we go again. Just when I think that thing is dead and gone, it resurfaces.
Morgaine, please don't take anything I'm about to say the wrong way. None of it is meant to question your intelligence or put you down in any way, but some of it might sound like that. Please take it for what it is, a straight-forward explanation of the facts of your current situation, nothing more, nothing less. Basically, you installed something you didn't know would be bad, but it is.
Here's what has become my standard reply for whenever this subject comes up (yes, I'm about to quote myself):
Here's what I would urge you to do:
1. Uninstall and reinstall your Photoshop immediately, to restore all proper functionality.
2. From this point on, use PNG instead of TGA as your output format. That will give you the WYSIWYG functionality you're looking for, without having to break anything in your Photoshop.
3. When you're ready to get back to learning how to use alpha channels, you'll be able to. I would strongly recommend you do that, since the process offers far more control, and saves a lot of time, over WYSIWYG methodology. But in the mean time, PNG will do the trick for you.
Thanks for the sentiment. Again, I'm sorry to have had to point out what a big mistake that plugin is. You're not the first to have been enticed by it, and you probably won't be the last. Even the folks at Adobe thought it was a good idea at the time they created it, and so did I when I first got PS 7. It didn't take long for any of us to discover what a disaster it was, though. I hope this post will spare you having to learn the hard way like we did. Thank you! Nothing personal taken. I was getting the impression that others might be thinking I might be trying to rip off the creations of another by asking about this issue and wanted to clarify it is more of a learning tool for me. I know how frustrating this must be to all of you experienced folks and apologize for bringing up a dead past issue. And, yes, I do use .png until I can learn the proper way to use alpha channels.
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Rolig Loon
Not as dumb as I look
Join date: 22 Mar 2007
Posts: 2,482
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01-13-2009 10:43
From: Morgaine Christensen Thank you! Nothing personal taken. I was getting the impression that others might be thinking I might be trying to rip off the creations of another by asking about this issue and wanted to clarify it is more of a learning tool for me. I know how frustrating this must be to all of you experienced folks and apologize for bringing up a dead past issue. And, yes, I do use .png until I can learn the proper way to use alpha channels. That never even crossed my mind, Morgaine. In fact, I was puzzled about why you brought it up this morning. You posed a VERY curious question in your intial post, and I've been struggling to make sense of it. As I go back over the thread, it seems to me that Chosen has given you the most solid advice. If you really have installed that Photoshop 7.0 plugin, as he suspects, please reinstall Photoshop now and get rid of it. It is NOT the cure that you think it is. If you're really interested in learning to fly Photoshop well, why not see if there's a short course you can take at your local community or technical college, or perhaps in a community adult ed program? I know it might not be as much fun as learning by trial and error, but it's likely to be MUCH less frustrating. Courses like that aren't just for budding professonals. There are lots of people like you and me who use Photoshop for personal enjoyment. Sometimes we learn better in a classroom than from a manual. Just a thought. 
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Morgaine Christensen
Empress of the Universe
Join date: 31 Dec 2005
Posts: 319
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01-13-2009 11:13
From: Rolig Loon That never even crossed my mind, Morgaine. In fact, I was puzzled about why you brought it up this morning. You posed a VERY curious question in your intial post, and I've been struggling to make sense of it. As I go back over the thread, it seems to me that Chosen has given you the most solid advice. If you really have installed that Photoshop 7.0 plugin, as he suspects, please reinstall Photoshop now and get rid of it. It is NOT the cure that you think it is. If you're really interested in learning to fly Photoshop well, why not see if there's a short course you can take at your local community or technical college, or perhaps in a community adult ed program? I know it might not be as much fun as learning by trial and error, but it's likely to be MUCH less frustrating. Courses like that aren't just for budding professonals. There are lots of people like you and me who use Photoshop for personal enjoyment. Sometimes we learn better in a classroom than from a manual. Just a thought.  Glad the thought didn't cross your mind, makes me feel much better. I was getting the impression some might be getting the wrong idea with the question that I had posed and wanted to squash that impression if possible. Guess my pride, morals and integrity were a bit bruised that people might thing of me that way so felt I need to set the record straight just in case. The idea of a course is a good one and one that I have looked at; however, after having a life changing car accident several years ago, I have difficulty ambulating so to attend one is somewhat difficult and painful. I have not found an online course that I particularly care for that does not want you to make a full blown degree out of it. So, I adapt and learn things as I can. I am not sure you, or Siouxie, Chosen, Chip and too many more that I can't name right now, realize that you are a lifeline for folks such as myself and others who have no choice but learn how they can. I hope all of you are here for years to come1 Besides, who else can I ask questions of and be set right *winks* if not all of you.
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